osu/osu.Game.Tournament/Components
Dean Herbert b902e50396 Add resolution selector in tournament setup screen 2020-03-13 15:44:23 +09:00
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ControlPanel.cs Add resolution selector in tournament setup screen 2020-03-13 15:44:23 +09:00
DateTextBox.cs
DrawableTeamFlag.cs Split out nested classes to higher level for better code sharing 2020-03-08 15:34:45 +09:00
DrawableTeamHeader.cs Split out nested classes to higher level for better code sharing 2020-03-08 15:34:45 +09:00
DrawableTeamTitle.cs Split out nested classes to higher level for better code sharing 2020-03-08 15:34:45 +09:00
DrawableTeamTitleWithHeader.cs Split out nested classes to higher level for better code sharing 2020-03-08 15:34:45 +09:00
DrawableTeamWithPlayers.cs Use existing local function 2020-03-09 00:18:28 +09:00
DrawableTournamentHeaderLogo.cs Adjust metrics to align logo pieces correctly on gameplay / map pool 2020-03-12 14:27:56 +09:00
DrawableTournamentHeaderText.cs Adjust metrics to align logo pieces correctly on gameplay / map pool 2020-03-12 14:27:56 +09:00
DrawableTournamentTeam.cs Split out nested classes to higher level for better code sharing 2020-03-08 15:34:45 +09:00
RoundDisplay.cs Rename classes to better suit purpose 2020-03-12 14:27:56 +09:00
SongBar.cs Update song / chat / beatmap info display to reflect new design 2020-03-08 18:25:22 +09:00
TournamentBeatmapPanel.cs Merge branch 'master' into tournament-design-gameplay 2020-03-09 15:09:02 +09:00
TournamentMatchChatDisplay.cs Use framework extension method for FromHex 2020-03-11 10:18:41 +09:00
TournamentSpriteTextWithBackground.cs Split out nested classes to higher level for better code sharing 2020-03-08 15:34:45 +09:00
TourneyVideo.cs Merge remote-tracking branch 'upstream/master' into video-start-from-zero 2020-03-12 18:57:53 +09:00