.. |
TestSceneBeatDivisorControl.cs
|
Apply batch fixing of built-in types using `var`
|
2021-10-27 13:04:41 +09:00 |
TestSceneBlueprintOrdering.cs
|
Add failing test for "ghost timeline blueprint"
|
2021-09-26 15:29:00 +02:00 |
TestSceneComposeScreen.cs
|
Extract class for clipboard contents for DI purposes
|
2021-11-10 12:36:23 +01:00 |
TestSceneComposeSelectBox.cs
|
…
|
|
TestSceneComposerSelection.cs
|
only propagate unmodified right click
|
2021-10-26 16:24:53 -04:00 |
TestSceneDesignSection.cs
|
…
|
|
TestSceneDifficultySwitching.cs
|
Only run prompt-for-save test logic when relevant
|
2021-09-13 21:04:28 +02:00 |
TestSceneDistanceSnapGrid.cs
|
Update `IPositionalSnapProvider` to take a `HitObject` as reference, rather than raw time
|
2021-09-03 17:11:12 +09:00 |
TestSceneEditorBeatmapCreation.cs
|
Apply batch fixing of built-in types using `var`
|
2021-10-27 13:04:41 +09:00 |
TestSceneEditorChangeStates.cs
|
…
|
|
TestSceneEditorClipboard.cs
|
…
|
|
TestSceneEditorClock.cs
|
…
|
|
TestSceneEditorComposeRadioButtons.cs
|
…
|
|
TestSceneEditorMenuBar.cs
|
…
|
|
TestSceneEditorSamplePlayback.cs
|
…
|
|
TestSceneEditorSaving.cs
|
Rename `BeatmapInfo.Version` to `DifficultyName` to match underlying interface
|
2021-11-11 17:20:53 +09:00 |
TestSceneEditorScreenModes.cs
|
…
|
|
TestSceneEditorSeekSnapping.cs
|
…
|
|
TestSceneEditorSeeking.cs
|
…
|
|
TestSceneEditorSummaryTimeline.cs
|
…
|
|
TestSceneEditorTestGameplay.cs
|
Add failing test case for sharing clock state with gameplay test
|
2021-11-13 22:10:59 +01:00 |
TestSceneHitObjectComposer.cs
|
Update all simple cases of switching to `IWorkingBeatmap`
|
2021-11-17 20:56:57 +09:00 |
TestSceneHitObjectDifficultyPointAdjustments.cs
|
Allow to adjust slider velocity on multiple objects simultaneously
|
2021-11-12 23:32:11 +01:00 |
TestSceneHitObjectSamplePointAdjustments.cs
|
Improve sample bank text box UX in case of multiple selection
|
2021-11-13 21:59:44 +01:00 |
TestSceneMetadataSection.cs
|
Update some other missed incorrect null/empty usages
|
2021-11-04 14:50:43 +09:00 |
TestScenePlaybackControl.cs
|
…
|
|
TestSceneRectangularPositionSnapGrid.cs
|
Implement grid size toggling matching stable
|
2021-09-19 20:26:02 +02:00 |
TestSceneSetupScreen.cs
|
Fix test failures due to missing dependencies
|
2021-11-11 20:54:37 +01:00 |
TestSceneTimelineBlueprintContainer.cs
|
…
|
|
TestSceneTimelineHitObjectBlueprint.cs
|
…
|
|
TestSceneTimelineSelection.cs
|
Add failing test case
|
2021-09-27 20:54:29 +02:00 |
TestSceneTimelineTickDisplay.cs
|
…
|
|
TestSceneTimingScreen.cs
|
Fix test failures due to missing dependencies
|
2021-11-11 20:54:37 +01:00 |
TestSceneWaveform.cs
|
Update all simple cases of switching to `IWorkingBeatmap`
|
2021-11-17 20:56:57 +09:00 |
TestSceneZoomableScrollContainer.cs
|
…
|
|
TimelineTestScene.cs
|
…
|
|