osu/osu.Game
2021-01-17 22:10:30 +03:00
..
Audio
Beatmaps Fix deadlock scenario when calculating fallback difficulty 2021-01-14 18:25:34 +09:00
Collections
Configuration Start with null last hover playback time 2021-01-08 18:16:03 +01:00
Database Make ArchiveModelManager import method overridable (for testing purposes) 2021-01-17 00:01:11 +03:00
Extensions Catch multiplayer client-related unobserved exceptions better 2020-12-31 11:39:42 +01:00
Graphics Rename download state Downloaded to Importing 2021-01-13 18:04:53 +03:00
Input Update enum name in line with changes 2021-01-06 23:12:56 +09:00
IO Merge branch 'master' into fix-legacy-skin-texture-loader-store 2020-12-22 12:09:35 +09:00
IPC
Migrations
Online Make TriggerSuccess(filename) protected and expose in test instead 2021-01-17 22:10:30 +03:00
Overlays Enforce float type in the download progress path instead 2021-01-17 21:16:48 +03:00
Properties
Replays
Rulesets Fix default judgement text mispositioned for one frame 2021-01-14 12:33:33 +09:00
Scoring
Screens Cache beatmap tracker and bind to selected item in RoomSubScreen 2021-01-17 00:01:11 +03:00
Skinning Annotate potentially null parameters in protected ctor of LegacySkin 2020-12-22 12:08:40 +09:00
Storyboards Remove unused using 2021-01-04 15:40:22 +09:00
Tests Merge branch 'master' into user-beatmap-downloading-states 2021-01-13 22:31:31 +03:00
Updater
Users Move load-complete fade specification inside 2020-12-26 14:35:14 +01:00
Utils
osu!.res
osu.Game.csproj Update framework 2021-01-09 01:24:18 +09:00
OsuGame.cs Merge branch 'master' into tourney-switching-ui 2021-01-10 17:33:52 +01:00
OsuGameBase.cs Merge branch 'master' into tourney-switching-ui 2020-12-26 15:45:29 +01:00
PerformFromMenuRunner.cs Inline complete method as well 2020-12-31 10:27:42 +01:00