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Beatmaps
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Configuration
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Difficulty
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Use the `StackedEndPosition` to determine the jump distance in the `FlashlightEvaluator`.
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2022-09-26 14:06:35 +02:00 |
Edit
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Always use Parent.ToScreenSpace() in PathControlPointVisualiser
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2022-09-21 18:56:22 +02:00 |
Judgements
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Mods
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Removes unnecessary setting sources specifications
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2022-09-27 09:25:58 -04:00 |
Objects
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Merge pull request #20510 from sw1tchbl4d3r/high_bpm_judgements
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2022-09-28 17:49:35 +09:00 |
Properties
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Replays
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Remove the nullable disable annotation and fix the breaking api.
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2022-07-02 13:33:05 +08:00 |
Resources/Testing/Beatmaps
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Scoring
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Update parameter discards
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2022-06-24 21:26:19 +09:00 |
Skinning
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Fix slider tick colour not being applied properly
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2022-09-23 21:11:25 +09:00 |
Statistics
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
UI
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Change message type osu resume overlay
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2022-08-10 16:09:58 -04:00 |
Utils
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Refactor `IsHitObjectOnBeat` to be understandable
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2022-09-09 18:00:51 +09:00 |
OsuInputManager.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
OsuRuleset.cs
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Add basic argon skin transformer for osu! ruleset
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2022-09-19 23:16:46 +09:00 |
OsuSkinComponent.cs
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Replace usages of `string.To{Lower,Upper}()`
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2022-06-24 11:57:45 +02:00 |
OsuSkinComponents.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
osu.Game.Rulesets.Osu.csproj
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