osu/osu.Game.Rulesets.Mania
2023-12-09 22:31:51 +09:00
..
Beatmaps Add keycount to song select details panel and carousel panels 2023-12-09 22:31:51 +09:00
Configuration Fix osu!mania scroll speed milliseconds having too much precision 2023-06-06 21:43:56 +09:00
Difficulty Add method to retrieve legacy score multiplier 2023-10-02 16:52:01 +09:00
Edit Rename variable 2023-11-20 22:04:08 +09:00
Judgements Remove remaining usages of LargeTickHit in mania 2023-10-12 11:16:51 +02:00
MathUtils Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
Mods Bypass Parent nullability checks for now 2023-10-17 17:48:45 +09:00
Objects Enforce minimum gameplay sample volume of 5% 2023-10-20 15:50:13 +02:00
Properties Automated pass 2023-06-24 01:00:03 +09:00
Replays Use AsNonNull() instead. 2022-07-02 19:48:32 +08:00
Scoring Improve commenting 2023-12-04 06:08:31 +09:00
Skinning Adjust sizing slightly to ensure we stay within 1366 limits 2023-11-02 11:44:36 +01:00
UI Rename PerfectBonusNote to NotePerfectBonus 2023-10-16 15:14:28 +09:00
DualStageVariantGenerator.cs Automated pass 2023-06-24 01:00:03 +09:00
ManiaFilterCriteria.cs Add keycount to song select details panel and carousel panels 2023-12-09 22:31:51 +09:00
ManiaInputManager.cs Automated pass 2023-06-24 01:00:03 +09:00
ManiaRuleset.cs Add keycount to song select details panel and carousel panels 2023-12-09 22:31:51 +09:00
ManiaSettingsSubsection.cs Add color search alias for colour settings 2023-09-27 16:29:29 +03:00
ManiaSkinComponentLookup.cs Add barline pooling for mania 2023-08-15 13:33:49 +09:00
osu.Game.Rulesets.Mania.csproj Update netstandard2.1 references to net6.0 2022-12-16 17:16:13 +09:00
SingleStageVariantGenerator.cs Automated pass 2023-06-24 01:00:03 +09:00
VariantMappingGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00