osu/osu.Game.Rulesets.Osu
2023-09-06 19:01:08 +09:00
..
Beatmaps Rename SliderVelocity to SliderVelocityMultiplier to distinguish from Velocity 2023-09-06 19:01:08 +09:00
Configuration Add basic structural requirements for cursor ripples 2023-04-30 14:48:03 +09:00
Difficulty ILegacyScoreProcessor -> ILegacyScoreSimulator 2023-07-04 17:32:54 +09:00
Edit Rename SliderVelocity to SliderVelocityMultiplier to distinguish from Velocity 2023-09-06 19:01:08 +09:00
Judgements Automated pass 2023-06-24 01:00:03 +09:00
Mods Rename SliderVelocity to SliderVelocityMultiplier to distinguish from Velocity 2023-09-06 19:01:08 +09:00
Objects Rename SliderVelocity to SliderVelocityMultiplier to distinguish from Velocity 2023-09-06 19:01:08 +09:00
Properties Automated pass 2023-06-24 01:00:03 +09:00
Replays Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
Resources/Testing/Beatmaps Add failing test cases covering NaN-timing-point sliders 2023-07-08 23:24:38 +02:00
Scoring Add back required override to make AccuracyHeatmap work 2023-06-01 13:26:47 +09:00
Skinning Update SmokeSegment in line with framework vertex changes 2023-08-17 18:12:04 +09:00
Statistics Adjust metrics of AccuracyHeatmap 2023-07-13 18:30:57 +09:00
UI Apply NRT to new LegacyHitPolicy class (and other implementations) 2023-09-01 16:56:34 +09:00
Utils Automated pass 2023-06-24 01:00:03 +09:00
osu.Game.Rulesets.Osu.csproj Update language version 2023-02-25 02:15:56 +09:00
OsuInputManager.cs Add note about CheckScreenSpaceActionPresJudgeable being naive 2023-01-25 15:03:47 +09:00
OsuRuleset.cs Merge branch 'master' into results-screen-component-metrics 2023-07-13 19:53:52 +02:00
OsuSkinComponentLookup.cs
OsuSkinComponents.cs Implement ripples (legacy and default) 2023-04-30 14:48:03 +09:00