osu/osu.Game.Rulesets.Catch
Dean Herbert b339c149d8 Copy `BaseDifficulty` to `Beatmap<T>` and move all write operations across 2021-10-06 15:10:45 +09:00
..
Beatmaps Copy `BaseDifficulty` to `Beatmap<T>` and move all write operations across 2021-10-06 15:10:45 +09:00
Difficulty Copy `BaseDifficulty` to `Beatmap<T>` and move all write operations across 2021-10-06 15:10:45 +09:00
Edit Copy `BaseDifficulty` to `Beatmap<T>` and move all write operations across 2021-10-06 15:10:45 +09:00
Judgements Restore hyper dash state on revert judgement result 2020-12-08 15:21:47 +09:00
MathUtils
Mods Update with keybinding changes 2021-09-16 18:26:12 +09:00
Objects Convert usages of `BeatmapDifficulty` to `IBeatmapDifficultyInfo` 2021-10-01 16:55:50 +09:00
Properties
Replays Move catcher base size constant to `Catcher`. 2021-07-21 16:43:24 +09:00
Resources/Testing/Beatmaps
Scoring Remove bogus `CatchHitWindows` 2021-06-07 13:16:07 +02:00
Skinning Adjust scaling numbers to be closer to stable 2021-08-12 22:33:12 +02:00
UI Copy `BaseDifficulty` to `Beatmap<T>` and move all write operations across 2021-10-06 15:10:45 +09:00
CatchInputManager.cs
CatchRuleset.cs Add "Mirror" mod to osu!catch 2021-08-08 13:45:13 -04:00
CatchSkinComponent.cs
CatchSkinComponents.cs Add basic structure for skinning catch explosions 2021-08-11 21:23:32 +02:00
osu.Game.Rulesets.Catch.csproj Adjust package titles 2021-01-18 11:08:03 +09:00