osu/osu.Game/Tests/Visual
2022-04-23 01:03:55 +09:00
..
Multiplayer Rename MatchStarted() -> GameplayStarted() 2022-04-21 22:39:24 +09:00
OnlinePlay Merge branch 'master' into rooms-request-faster 2022-02-22 15:45:05 +09:00
Spectator Add test coverage of SpectatorPlayer failing to seek on inopportune frame arrival time 2022-03-19 15:06:22 +09:00
DependencyProvidingContainer.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
EditorClockTestScene.cs Update broken test scenes to match new OsuTestScene logic 2022-01-18 13:41:50 +09:00
EditorSavingTestScene.cs Mark EditorSavingTestScene as abstract 2022-01-26 17:04:30 +03:00
EditorTestScene.cs Update screen transition events to use new event args 2022-04-22 00:52:44 +09:00
LegacySkinPlayerTestScene.cs
ModPerfectTestScene.cs
ModTestScene.cs rename Frames to ReplayFrames 2022-01-29 23:19:51 +08:00
OsuGameTestScene.cs Skip first run setup in OsuGameTestScenes 2022-04-19 22:57:07 +09:00
OsuGridTestScene.cs
OsuManualInputManagerTestScene.cs Fix not handling IconButtons 2022-03-17 17:59:28 +09:00
OsuTestScene.cs Move all usages of client.realm filename to a single const 2022-03-30 13:34:48 +09:00
PlacementBlueprintTestScene.cs
PlayerTestScene.cs
RateAdjustedBeatmapTestScene.cs Remove unnecessary null check and associated comment 2022-01-14 23:26:29 +09:00
ScreenTestScene.cs Split out IDialogOverlay to allow for easier testing 2022-04-18 18:36:26 +09:00
ScrollingTestContainer.cs
SelectionBlueprintTestScene.cs
SkinnableTestScene.cs Remove conditional access on known non-null 2022-03-25 16:42:35 +09:00
TestPlayer.cs Update all existing calls to extension method with correct fallback handling 2022-03-29 16:51:30 +09:00
TestReplayPlayer.cs Update all existing calls to extension method with correct fallback handling 2022-03-29 16:51:30 +09:00
TestUserLookupCache.cs Rename User to APIUser and move to correct namespace 2021-11-04 18:21:31 +09:00