osu/osu.Game.Tests
dependabot-preview[bot] b03efd6940
Bump Microsoft.NET.Test.Sdk from 16.8.3 to 16.9.1
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.8.3 to 16.9.1.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.8.3...v16.9.1)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-03-02 00:43:45 +00:00
..
Audio
Beatmaps Use a shorter test beatmap for tests which need to run to completion 2021-02-22 14:48:04 +09:00
Chat Set static locally in test to ensure tests always run correctly 2021-02-12 21:30:02 +09:00
Collections/IO
Editing
Gameplay Change SamplePlaybackWithRateMods to use rate calulated from the sample 2021-02-23 21:25:59 +00:00
Input
Mods Add coverage for the unordered case 2021-02-27 15:14:25 +01:00
NonVisual Merge branch 'master' into non-concurrent-sample-playback 2021-02-12 17:22:15 +09:00
Online Update other tests which can benefit from using a shorter beatmap 2021-02-22 14:53:32 +09:00
Resources Remove unnecessary interpolated string specification 2021-02-24 12:46:37 +09:00
Rulesets Add missing methods from updated audio component interface implementation 2021-02-22 14:18:52 +09:00
Scores/IO
ScrollAlgorithms
Skins Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
Testing
Visual Make labels disappear on null beatmap/no hitobjects 2021-02-25 23:36:02 +09:00
ImportTest.cs
osu.Game.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.8.3 to 16.9.1 2021-03-02 00:43:45 +00:00
WaveformTestBeatmap.cs