Change SamplePlaybackWithRateMods to use rate calulated from the sample

Replace hardcoded numbers
This commit is contained in:
Ronnie Moir 2021-02-23 21:25:59 +00:00
parent dbde47fe94
commit f6d3cd6413
3 changed files with 11 additions and 6 deletions

View File

@ -13,6 +13,7 @@
using osu.Framework.Graphics.Textures;
using osu.Framework.IO.Stores;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Audio;
using osu.Game.IO;
using osu.Game.Rulesets;
@ -90,6 +91,7 @@ public void TestSamplePlaybackAtZero()
public void TestSamplePlaybackWithRateMods(Type expectedMod, double expectedRate)
{
GameplayClockContainer gameplayContainer = null;
StoryboardSampleInfo sampleInfo = null;
TestDrawableStoryboardSample sample = null;
Mod testedMod = Activator.CreateInstance(expectedMod) as Mod;
@ -117,7 +119,7 @@ public void TestSamplePlaybackWithRateMods(Type expectedMod, double expectedRate
Child = beatmapSkinSourceContainer
});
beatmapSkinSourceContainer.Add(sample = new TestDrawableStoryboardSample(new StoryboardSampleInfo("test-sample", 1, 1))
beatmapSkinSourceContainer.Add(sample = new TestDrawableStoryboardSample(sampleInfo = new StoryboardSampleInfo("test-sample", 1, 1))
{
Clock = gameplayContainer.GameplayClock
});
@ -125,7 +127,10 @@ public void TestSamplePlaybackWithRateMods(Type expectedMod, double expectedRate
AddStep("start", () => gameplayContainer.Start());
AddAssert("sample playback rate matches mod rates", () => sample.ChildrenOfType<DrawableSample>().First().AggregateFrequency.Value == expectedRate);
AddAssert("sample playback rate matches mod rates", () =>
testedMod != null && Precision.AlmostEquals(
sample.ChildrenOfType<DrawableSample>().First().AggregateFrequency.Value,
((IApplicableToRate)testedMod).ApplyToRate(sampleInfo.StartTime)));
}
private class TestSkin : LegacySkin

View File

@ -49,10 +49,10 @@ public class ModWindDown : ModTimeRamp
public ModWindDown()
{
InitialRate.BindValueChanged(val =>
FinalRate.Value = Math.Min(FinalRate.Value, val.NewValue - 0.01));
FinalRate.Value = Math.Min(FinalRate.Value, val.NewValue - FinalRate.Precision));
FinalRate.BindValueChanged(val =>
InitialRate.Value = Math.Max(InitialRate.Value, val.NewValue + 0.01));
InitialRate.Value = Math.Max(InitialRate.Value, val.NewValue + InitialRate.Precision));
}
}
}

View File

@ -49,10 +49,10 @@ public class ModWindUp : ModTimeRamp
public ModWindUp()
{
InitialRate.BindValueChanged(val =>
FinalRate.Value = Math.Max(FinalRate.Value, val.NewValue + 0.01));
FinalRate.Value = Math.Max(FinalRate.Value, val.NewValue + FinalRate.Precision));
FinalRate.BindValueChanged(val =>
InitialRate.Value = Math.Min(InitialRate.Value, val.NewValue - 0.01));
InitialRate.Value = Math.Min(InitialRate.Value, val.NewValue - InitialRate.Precision));
}
}
}