osu/osu.Game
Dean Herbert b02b8ae2bc
Merge pull request #13381 from smoogipoo/improve-hit-error-judgements
Improve hit error judgement displays
2021-06-09 19:40:17 +09:00
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Audio
Beatmaps Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup 2021-05-31 21:39:04 +09:00
Collections Attempt to safeguard against collections database corruptions 2021-06-08 14:25:39 +09:00
Configuration add beatmap with storyboard source 2021-06-02 15:50:33 +08:00
Database
Extensions
Graphics Merge branch 'master' into fix-skin-background-regression 2021-06-09 08:09:21 +02:00
Input Move OsuUserInputManager out from nested class 2021-05-28 02:46:03 +09:00
IO Provide game-wide resources via IStorageResourceProvider 2021-05-31 18:57:47 +09:00
IPC
Localisation Upgrade packages and fix ResX files 2021-05-24 21:37:05 +09:00
Migrations
Online Move legacy ScoreInfo to be completely based on presence of classic mod 2021-06-08 18:00:09 +09:00
Overlays Add missing null handling for never Markdig version 2021-06-07 16:08:44 +09:00
Properties
Replays
Rulesets Fix incorrect method referenced in xmldco 2021-06-09 14:20:01 +09:00
Scoring Extract first version out to constant 2021-06-08 18:38:47 +09:00
Screens Merge pull request #13381 from smoogipoo/improve-hit-error-judgements 2021-06-09 19:40:17 +09:00
Skinning Merge branch 'master' into fix-skin-sample-lookup 2021-06-08 17:37:36 +09:00
Storyboards Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup 2021-05-31 21:39:04 +09:00
Tests Merge branch 'master' into legacy-skin-default-fallback 2021-06-08 16:54:26 +09:00
Updater
Users Merge branch 'master' into drawavatar-use-avatar-url 2021-06-03 19:36:32 +09:00
Utils Add NextSingle of version taking output range to StatelessRNG 2021-06-04 19:52:12 +09:00
osu!.res
osu.Game.csproj Update framework 2021-06-08 16:24:00 +09:00
OsuGame.cs Add parens to declare operator precedence 2021-06-08 18:39:52 +09:00
OsuGameBase_Importing.cs Move import logic out to partial class 2021-05-28 02:44:44 +09:00
OsuGameBase.cs Increase music volume back to 80% for the time being 2021-06-04 15:00:53 +09:00
PerformFromMenuRunner.cs