osu/osu.Game.Rulesets.Catch
Dean Herbert 25e142965d Strongly type and expose default beatmap information icon implementations for other rulesets 2020-09-04 15:01:32 +09:00
..
Beatmaps Strongly type and expose default beatmap information icon implementations for other rulesets 2020-09-04 15:01:32 +09:00
Difficulty Fix inconsistency between this and osu-performance 2020-07-24 12:01:23 +02:00
Judgements Increase HP gain of bananas 2020-07-11 20:35:58 +09:00
MathUtils Fix some weird private field names 2019-12-11 14:10:35 +09:00
Mods Fix osu!catch relax mod 2020-08-23 17:34:57 +02:00
Objects Merge branch 'master' into add-droplet-hypers 2020-08-21 13:09:16 +09:00
Properties
Replays Update naming 2020-07-22 19:53:45 +09:00
Resources/Testing/Beatmaps Fix right bound not being applied correctly 2020-08-20 20:25:40 +09:00
Scoring Implement break/gameplay start times 2019-12-26 15:00:58 +09:00
Skinning Move out into a separate method 2020-08-25 15:16:41 +09:00
UI Remove fades when changing trail colour across skins 2020-08-24 15:57:41 +02:00
CatchInputManager.cs
CatchRuleset.cs Add dynamic compilation exclusion rules for ruleset types 2020-07-10 14:49:44 +09:00
CatchSkinComponent.cs
CatchSkinComponents.cs Add catcher kiai/fail animation states 2020-03-10 15:28:37 +09:00
osu.Game.Rulesets.Catch.csproj