osu/osu.Game.Rulesets.Mania
Bartłomiej Dach 5fbe1823a0
Merge branch 'master' into editor-beat-snap-always
2020-11-30 18:39:22 +01:00
..
Beatmaps Make field readonly 2020-10-14 20:40:17 +09:00
Configuration Fix mania scrollspeed slider precision 2020-09-15 08:24:01 +02:00
Difficulty Replicate hit window calculation 2020-10-14 20:40:39 +09:00
Edit Rename application method to better describe what it actually does 2020-11-26 19:16:18 +09:00
Judgements Make new health increase values mania-specific 2020-10-03 12:16:22 +02:00
MathUtils Add copyright notice 2020-10-14 17:08:14 +09:00
Mods Reduce duplication by extracting ModEasyWithExtraLives 2020-11-16 19:54:00 +01:00
Objects Add MaximumJudgementOffset to DrawableHitObject, use in more places 2020-11-26 01:12:42 +09:00
Properties
Replays Fix autoplay generators failing on empty hitobjects lists 2020-09-28 15:38:54 +09:00
Resources/Testing/Beatmaps Update tests to refect new mappings 2020-10-30 12:12:30 +09:00
Scoring Update judgement processors with new hit results 2020-09-29 16:33:38 +09:00
Skinning Add clarification comment 2020-11-16 20:36:56 +01:00
UI Fix `Column` not calling `base.Add` 2020-11-26 18:08:40 +09:00
DualStageVariantGenerator.cs
ManiaInputManager.cs
ManiaRuleset.cs Make comment a bit more explicit 2020-11-16 14:52:18 +09:00
ManiaSettingsSubsection.cs Make SettingsItem conform to IHasCurrentValue 2020-10-06 17:18:54 +09:00
ManiaSkinComponent.cs Rework to remove cross-class pollutions 2020-08-25 01:21:27 +09:00
SingleStageVariantGenerator.cs
VariantMappingGenerator.cs
osu.Game.Rulesets.Mania.csproj