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OsuPlayerTestScene.cs
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SkinnableHUDComponentTestScene.cs
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Add local logic for creating default/legacy implementation based on cell skin
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2021-06-01 10:17:01 +03:00 |
TestSceneAllRulesetPlayers.cs
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TestSceneAutoplay.cs
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Make autoplay tests test via the `ReplayPlayer` code path
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2021-06-02 11:49:06 +09:00 |
TestSceneBeatmapSkinFallbacks.cs
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Fix missing using directive
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2021-05-29 21:22:39 +03:00 |
TestSceneBreakTracker.cs
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TestSceneCompletionCancellation.cs
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TestSceneDrawableScrollingRuleset.cs
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Add failing test showing lifetime not recomputed with pooled objects
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2021-05-31 14:48:52 +09:00 |
TestSceneDrawableStoryboardSprite.cs
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Update existing function type rather than adding an override
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2021-06-02 16:04:53 +09:00 |
TestSceneFailAnimation.cs
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TestSceneFailJudgement.cs
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TestSceneFailingLayer.cs
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Change `HealthDisplay` to be a `CompositeDrawable`
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2021-05-11 23:10:30 +09:00 |
TestSceneFrameStabilityContainer.cs
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TestSceneGameplayLeaderboard.cs
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TestSceneGameplayMenuOverlay.cs
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TestSceneGameplayRewinding.cs
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TestSceneGameplaySamplePlayback.cs
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TestSceneHUDOverlay.cs
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TestSceneHitErrorMeter.cs
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Add framestable-bypassing seek for spectator
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2021-06-03 17:27:21 +09:00 |
TestSceneHoldForMenuButton.cs
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TestSceneKeyBindings.cs
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TestSceneKeyCounter.cs
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TestSceneLeadIn.cs
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TestSceneMedalOverlay.cs
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TestSceneNightcoreBeatContainer.cs
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TestSceneOverlayActivation.cs
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TestSceneParticleExplosion.cs
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TestScenePause.cs
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TestScenePauseWhenInactive.cs
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TestScenePlayerLoader.cs
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Instantiate immediately, rather than waiting for instantiation
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2021-05-26 22:24:51 +09:00 |
TestScenePlayerReferenceLeaking.cs
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TestScenePoolingRuleset.cs
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TestSceneReplay.cs
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TestSceneReplayDownloadButton.cs
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TestSceneReplayRecorder.cs
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TestSceneReplayRecording.cs
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TestSceneReplaySettingsOverlay.cs
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TestSceneScrollingHitObjects.cs
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TestSceneSkinEditor.cs
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Enable autoplay in skin editor tests
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2021-05-13 14:55:11 +09:00 |
TestSceneSkinEditorComponentsList.cs
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Update existing function type rather than adding an override
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2021-06-02 16:04:53 +09:00 |
TestSceneSkinEditorMultipleSkins.cs
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Update existing function type rather than adding an override
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2021-06-02 16:04:53 +09:00 |
TestSceneSkinnableAccuracyCounter.cs
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Add local logic for creating default/legacy implementation based on cell skin
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2021-06-01 10:17:01 +03:00 |
TestSceneSkinnableComboCounter.cs
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Add local logic for creating default/legacy implementation based on cell skin
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2021-06-01 10:17:01 +03:00 |
TestSceneSkinnableDrawable.cs
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TestSceneSkinnableHUDOverlay.cs
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Update existing function type rather than adding an override
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2021-06-02 16:04:53 +09:00 |
TestSceneSkinnableHealthDisplay.cs
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Add local logic for creating default/legacy implementation based on cell skin
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2021-06-01 10:17:01 +03:00 |
TestSceneSkinnableScoreCounter.cs
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Add local logic for creating default/legacy implementation based on cell skin
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2021-06-01 10:17:01 +03:00 |
TestSceneSkinnableSound.cs
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TestSceneSkipOverlay.cs
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TestSceneSliderPath.cs
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TestSceneSongProgress.cs
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TestSceneSpectator.cs
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Fix spectator tests
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2021-06-03 17:27:24 +09:00 |
TestSceneSpectatorPlayback.cs
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Rename SpectatorStreamingClient -> SpectatorClient
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2021-05-20 15:55:07 +09:00 |
TestSceneStarCounter.cs
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TestSceneStoryboard.cs
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TestSceneStoryboardSamplePlayback.cs
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TestSceneStoryboardWithOutro.cs
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Fix test failures in `TestSceneStoryboardWithOutro`
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2021-05-27 19:45:55 +09:00 |