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Editor
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Ensure default skins are copied before modifying
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2021-05-11 18:39:15 +09:00 |
BeatmapSkinProvidingContainer.cs
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DefaultLegacySkin.cs
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Add `SkinInfo.InstantiationInfo` to allow creating different skin types
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2021-05-11 18:39:15 +09:00 |
DefaultSkin.cs
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Add `SkinInfo.InstantiationInfo` to allow creating different skin types
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2021-05-11 18:39:15 +09:00 |
DefaultSkinConfiguration.cs
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GameplaySkinComponent.cs
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GlobalSkinColours.cs
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HUDSkinComponent.cs
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HUDSkinComponents.cs
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IAnimationTimeReference.cs
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IImmutableSkinnableComponent.cs
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Allow some serialised components to not be mutable by the user
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2021-05-11 18:39:14 +09:00 |
IPooledSampleProvider.cs
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ISkin.cs
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Add the concept of skinnable target containers and mark a basic one for HUD elements
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2021-05-11 18:39:14 +09:00 |
ISkinComponent.cs
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ISkinSource.cs
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ISkinnableComponent.cs
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Allow some serialised components to not be mutable by the user
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2021-05-11 18:39:14 +09:00 |
ISkinnableTarget.cs
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Use `ISkinnableComponent` wherever possible (and expose as `BindableList`)
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2021-05-11 18:39:15 +09:00 |
LegacyAccuracyCounter.cs
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Move cross-component layout dependencies for legacy skin to `LegacySkin`
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2021-05-11 18:39:14 +09:00 |
LegacyBeatmapSkin.cs
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LegacyColourCompatibility.cs
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LegacyFont.cs
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LegacyHealthDisplay.cs
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Add customisation support for `LegacyHealthDisplay`
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2021-05-11 18:39:14 +09:00 |
LegacyJudgementPieceNew.cs
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LegacyJudgementPieceOld.cs
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LegacyManiaSkinConfiguration.cs
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LegacyManiaSkinConfigurationLookup.cs
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LegacyManiaSkinDecoder.cs
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LegacyRollingCounter.cs
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Update Legacy components to not require skin in ctor
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2021-05-11 18:39:14 +09:00 |
LegacyScoreCounter.cs
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Remove unused skin resolution in `LegacyScoreCounter`
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2021-05-11 18:39:14 +09:00 |
LegacySkin.cs
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Move cross-component layout dependencies for legacy skin to `LegacySkin`
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2021-05-11 18:39:14 +09:00 |
LegacySkinConfiguration.cs
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LegacySkinDecoder.cs
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LegacySkinExtensions.cs
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LegacySkinResourceStore.cs
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LegacySkinTransformer.cs
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LegacySpriteText.cs
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Update Legacy components to not require skin in ctor
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2021-05-11 18:39:14 +09:00 |
PausableSkinnableSound.cs
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PoolableSkinnableSample.cs
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Skin.cs
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Move cross-component layout dependencies for legacy skin to `LegacySkin`
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2021-05-11 18:39:14 +09:00 |
SkinConfigManager.cs
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SkinConfiguration.cs
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SkinCustomColourLookup.cs
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SkinFileInfo.cs
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SkinInfo.cs
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Add `SkinInfo.InstantiationInfo` to allow creating different skin types
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2021-05-11 18:39:15 +09:00 |
SkinManager.cs
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Ensure default skins are copied before modifying
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2021-05-11 18:39:15 +09:00 |
SkinProvidingContainer.cs
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SkinReloadableDrawable.cs
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SkinStore.cs
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SkinUtils.cs
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SkinnableDrawable.cs
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SkinnableSound.cs
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SkinnableSprite.cs
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SkinnableSpriteText.cs
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SkinnableTarget.cs
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Add the concept of skinnable target containers and mark a basic one for HUD elements
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2021-05-11 18:39:14 +09:00 |
SkinnableTargetComponent.cs
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Add the concept of skinnable target containers and mark a basic one for HUD elements
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2021-05-11 18:39:14 +09:00 |
SkinnableTargetWrapper.cs
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Use `ISkinnableComponent` wherever possible (and expose as `BindableList`)
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2021-05-11 18:39:15 +09:00 |