osu/osu.Game/Screens/Select
Dean Herbert a852a27dfb Fix current beatmap temporarily becoming empty during ruleset change
When changing the ruleset at song select, there was a scenario where it
would be set to default (empty) for one debounce length where this was
not actually required. This occurs when the currently selected beatmap
set has other difficulties which match the target ruleset, specifically.
2020-11-30 19:36:30 +09:00
..
Carousel Move drawable carousel set movement logic into panels themselves 2020-11-26 18:32:43 +09:00
Details Rename BeatmapDifficultyManager to BeatmapDifficultyCache 2020-11-06 13:14:29 +09:00
Filter
Leaderboards Allow null user score 2020-08-31 20:16:28 +09:00
Options Remove unused using and move dialog to BDL 2020-09-14 12:10:00 -07:00
BeatmapCarousel.cs Allow scroll type to be specified 2020-11-27 13:54:38 +09:00
BeatmapClearScoresDialog.cs
BeatmapDeleteDialog.cs
BeatmapDetailArea.cs Remember leaderboard mods filter selection in song select 2020-09-15 21:53:35 -07:00
BeatmapDetailAreaDetailTabItem.cs
BeatmapDetailAreaLeaderboardTabItem.cs
BeatmapDetailAreaTabControl.cs Remember leaderboard mods filter selection in song select 2020-09-15 21:53:35 -07:00
BeatmapDetailAreaTabItem.cs
BeatmapDetails.cs Fix "bounce" when metadata container text is empty 2020-10-31 01:06:19 +13:00
BeatmapInfoWedge.cs Rename BeatmapDifficultyManager to BeatmapDifficultyCache 2020-11-06 13:14:29 +09:00
DifficultyRecommender.cs Remove IOnlineComponent and change existing components to use bindable flow 2020-10-22 14:19:12 +09:00
FilterControl.cs Fix potential nullref in FilterControl during asynchronous load 2020-09-15 23:19:31 +09:00
FilterCriteria.cs Resolve CA2249 inspections 2020-11-01 18:54:44 +01:00
FilterQueryParser.cs Use string.Starts-/EndsWith char overloads 2020-10-16 11:27:02 +02:00
Footer.cs
FooterButton.cs
FooterButtonMods.cs
FooterButtonOptions.cs
FooterButtonRandom.cs
ImportFromStablePopup.cs Import collections on initial import-from-stable step 2020-09-11 11:16:00 +09:00
LocalScoreDeleteDialog.cs
MatchSongSelect.cs Fix global mods being retained by rooms 2020-09-04 15:20:55 +09:00
PlayBeatmapDetailArea.cs Remember leaderboard mods filter selection in song select 2020-09-15 21:53:35 -07:00
PlaySongSelect.cs Remove default allowRetry parameter value from ResultsScreen 2020-11-20 14:35:44 +09:00
SongSelect.cs Fix current beatmap temporarily becoming empty during ruleset change 2020-11-30 19:36:30 +09:00
WedgeBackground.cs