osu/osu.Game/Skinning
Bartłomiej Dach c5e1f54185
Fix sample store creation mutating shared resource store
2023-01-30 20:48:52 +01:00
..
Components Move and rename the base component class 2023-01-26 16:04:56 +09:00
Editor Do not touch "currently editing" line 2023-01-16 22:52:17 +03:00
ArgonProSkin.cs
ArgonSkin.cs feat(hud/gameplay): implement Argon variant of `SongProgress` 2023-01-09 21:59:48 +01:00
BeatmapSkinProvidingContainer.cs
DefaultLegacySkin.cs
FontAdjustableSkinComponent.cs Add more documentation around the implementation of `FontAdjustableSkinComponent` 2023-01-26 16:05:07 +09:00
GameplaySkinComponentLookup.cs
GlobalSkinColours.cs
GlobalSkinComponentLookup.cs
IAnimationTimeReference.cs
IPooledSampleProvider.cs
ISkin.cs
ISkinComponentLookup.cs
ISkinSource.cs
ISkinTransformer.cs
ISkinnableDrawable.cs
ISkinnableTarget.cs
LegacyAccuracyCounter.cs
LegacyBeatmapSkin.cs
LegacyColourCompatibility.cs
LegacyComboCounter.cs
LegacyFont.cs
LegacyHealthDisplay.cs
LegacyJudgementPieceNew.cs
LegacyJudgementPieceOld.cs Fix legacy judgement animation not matching perfectly 2023-01-18 19:03:04 +09:00
LegacyKiaiFlashingDrawable.cs Fix incorrect application layer causing completely discoloured circles 2023-01-11 19:29:17 +09:00
LegacyManiaSkinConfiguration.cs
LegacyManiaSkinConfigurationLookup.cs
LegacyManiaSkinDecoder.cs
LegacyRollingCounter.cs
LegacyScoreCounter.cs
LegacySkin.cs
LegacySkinDecoder.cs
LegacySkinExtensions.cs
LegacySkinTransformer.cs
LegacySongProgress.cs Combine common code into `SongProgress` base class 2023-01-18 15:23:55 +09:00
LegacySpriteText.cs
MaxDimensionLimitedTextureLoaderStore.cs Fix `GetAsync()` not limiting texture dimensions 2023-01-25 19:02:35 +01:00
PausableSkinnableSound.cs
PoolableSkinnableSample.cs
RealmBackedResourceStore.cs
ResourceStoreBackedSkin.cs
RulesetSkinProvidingContainer.cs
Skin.cs Fix sample store creation mutating shared resource store 2023-01-30 20:48:52 +01:00
SkinComboColourLookup.cs
SkinConfigManager.cs
SkinConfiguration.cs
SkinCustomColourLookup.cs
SkinImporter.cs
SkinInfo.cs
SkinManager.cs Don't use bindables to avoid potential cross-usage contamination 2023-01-10 01:10:20 +09:00
SkinProvidingContainer.cs
SkinReloadableDrawable.cs
SkinTransformer.cs
SkinUtils.cs
SkinnableDrawable.cs
SkinnableSound.cs
SkinnableSprite.cs
SkinnableSpriteText.cs
SkinnableTargetComponentsContainer.cs
SkinnableTargetContainer.cs
TrianglesSkin.cs
UnsupportedSkinComponentException.cs