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OsuPlayerTestScene.cs
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SkinnableHUDComponentTestScene.cs
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Add local logic for creating default/legacy implementation based on cell skin
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2021-06-01 10:17:01 +03:00 |
TestSceneAllRulesetPlayers.cs
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TestSceneAutoplay.cs
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Make autoplay tests test via the ReplayPlayer code path
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2021-06-02 11:49:06 +09:00 |
TestSceneBeatmapSkinFallbacks.cs
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Convert LegacySkinTransformer s to accept raw ISkin s rather than a full ISkinSource
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2021-06-09 22:49:31 +03:00 |
TestSceneBreakTracker.cs
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TestSceneCompletionCancellation.cs
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Remove redundant arguments
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2021-07-05 23:52:39 +08:00 |
TestSceneDrawableScrollingRuleset.cs
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Add failing test showing lifetime not recomputed with pooled objects
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2021-05-31 14:48:52 +09:00 |
TestSceneDrawableStoryboardSprite.cs
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Update existing function type rather than adding an override
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2021-06-02 16:04:53 +09:00 |
TestSceneFailAnimation.cs
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TestSceneFailingLayer.cs
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Change HealthDisplay to be a CompositeDrawable
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2021-05-11 23:10:30 +09:00 |
TestSceneFailJudgement.cs
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TestSceneFrameStabilityContainer.cs
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TestSceneGameplayLeaderboard.cs
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TestSceneGameplayMenuOverlay.cs
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TestSceneGameplayRewinding.cs
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TestSceneGameplaySamplePlayback.cs
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TestSceneHitErrorMeter.cs
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Ignore non-scorable and bonus judgements
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2021-06-08 23:09:23 +09:00 |
TestSceneHoldForMenuButton.cs
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TestSceneHUDOverlay.cs
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Remove unnecessary binding logic from HUDOverlay
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2021-05-07 17:51:46 +09:00 |
TestSceneKeyBindings.cs
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TestSceneKeyCounter.cs
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TestSceneLeadIn.cs
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TestSceneMedalOverlay.cs
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TestSceneNightcoreBeatContainer.cs
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TestSceneOverlayActivation.cs
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TestSceneParticleExplosion.cs
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TestScenePause.cs
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TestScenePauseWhenInactive.cs
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TestScenePlayerLoader.cs
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Instantiate immediately, rather than waiting for instantiation
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2021-05-26 22:24:51 +09:00 |
TestScenePlayerReferenceLeaking.cs
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TestScenePlayerScoreSubmission.cs
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Remove unused usings
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2021-07-07 15:35:14 +09:00 |
TestScenePoolingRuleset.cs
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TestSceneReplay.cs
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TestSceneReplayDownloadButton.cs
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TestSceneReplayRecorder.cs
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TestSceneReplayRecording.cs
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TestSceneReplaySettingsOverlay.cs
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TestSceneScrollingHitObjects.cs
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TestSceneSkinEditor.cs
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Enable autoplay in skin editor tests
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2021-05-13 14:55:11 +09:00 |
TestSceneSkinEditorComponentsList.cs
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Update existing function type rather than adding an override
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2021-06-02 16:04:53 +09:00 |
TestSceneSkinEditorMultipleSkins.cs
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Update existing function type rather than adding an override
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2021-06-02 16:04:53 +09:00 |
TestSceneSkinnableAccuracyCounter.cs
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Add local logic for creating default/legacy implementation based on cell skin
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2021-06-01 10:17:01 +03:00 |
TestSceneSkinnableComboCounter.cs
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Add local logic for creating default/legacy implementation based on cell skin
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2021-06-01 10:17:01 +03:00 |
TestSceneSkinnableDrawable.cs
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Fix regressed tests
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2021-07-06 17:37:34 +09:00 |
TestSceneSkinnableHealthDisplay.cs
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Add local logic for creating default/legacy implementation based on cell skin
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2021-06-01 10:17:01 +03:00 |
TestSceneSkinnableHUDOverlay.cs
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Update existing function type rather than adding an override
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2021-06-02 16:04:53 +09:00 |
TestSceneSkinnableScoreCounter.cs
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Add local logic for creating default/legacy implementation based on cell skin
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2021-06-01 10:17:01 +03:00 |
TestSceneSkinnableSound.cs
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Fix potential null reference in LINQ method
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2021-06-22 12:25:29 +03:00 |
TestSceneSkipOverlay.cs
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TestSceneSliderPath.cs
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TestSceneSongProgress.cs
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TestSceneSpectator.cs
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Merge branch 'rework-multiplayer-test-scenes' into spectator-start-at-end-2
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2021-06-29 17:06:57 +09:00 |
TestSceneSpectatorPlayback.cs
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Remove redundant arguments
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2021-07-05 23:52:39 +08:00 |
TestSceneStarCounter.cs
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TestSceneStoryboard.cs
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TestSceneStoryboardSamplePlayback.cs
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TestSceneStoryboardWithOutro.cs
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Remove special casing for user exit during storyboard outro
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2021-06-17 18:11:15 +09:00 |