osu/osu.Game
2020-12-07 17:26:12 +09:00
..
Audio Ensure equality member consistency for SampleInfo 2020-12-03 23:25:53 +01:00
Beatmaps Rename parameters 2020-12-02 10:55:48 +09:00
Collections
Configuration add keybind for in game overlay 2020-11-29 20:59:02 -05:00
Database Use dictionary to avoid linq overhead 2020-11-17 10:57:11 +09:00
Extensions
Graphics Use async overloads 2020-12-03 18:04:53 +09:00
Input Revert leasing logic 2020-12-05 22:15:41 +01:00
IO Resolve CA1835 inspection 2020-11-01 18:51:39 +01:00
IPC
Migrations
Online Merge pull request #11035 from smoogipoo/add-playlist-length 2020-12-03 18:39:54 +09:00
Overlays Hide confine setting entirely in fullscreen 2020-12-05 22:15:41 +01:00
Properties
Replays Add field to Replay denoting whether the full replay have been received or not 2020-10-27 18:58:37 +09:00
Rulesets Fix scrolling hit object displayed in wrong position for one frame 2020-12-07 17:26:12 +09:00
Scoring Merge branch 'master' into move-cache-logic-to-base-impl 2020-11-06 16:56:35 +09:00
Screens Select recommended beatmap if last selection is filtered 2020-12-03 23:13:14 +02:00
Skinning Merge branch 'master' into fix-sample-expire 2020-12-04 13:49:08 +09:00
Storyboards Better API for dealing with the contained drawable samples 2020-11-30 19:26:25 +09:00
Tests Merge pull request #11035 from smoogipoo/add-playlist-length 2020-12-03 18:39:54 +09:00
Updater
Users Add counter to most played beatmaps section in user overlay 2020-11-12 18:29:22 +09:00
Utils Merge pull request #11033 from smoogipoo/immutable-hit-samples 2020-12-02 14:44:26 +09:00
osu!.res
osu.Game.csproj Update framework 2020-12-03 17:42:41 +09:00
OsuGame.cs Remove default allowRetry parameter value from ResultsScreen 2020-11-20 14:35:44 +09:00
OsuGameBase.cs Move schedule call outwards 2020-11-16 16:49:31 +09:00
PerformFromMenuRunner.cs Add null checks to unguarded resolved-as-null fields 2020-11-14 14:52:58 +01:00