osu/osu.Game.Rulesets.Osu.Tests
Bartłomiej Dach a45f0b65a1
Merge pull request #23372 from peppy/fix-slider-end-circle-appear-delay
Fix fade in delay for first slider end circle being incorrect when snaking disabled
2023-05-03 19:06:39 +02:00
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.vscode
Editor remove all test usages of SampleControlPoint 2023-04-26 14:21:52 +02:00
Mods Merge branch 'master' into bubble_mod_implementation_clean 2023-02-19 21:36:59 +01:00
Resources Add custom cursor-ripple to cover skinnability in test 2023-05-01 09:33:37 +02:00
LegacyMainCirclePieceTest.cs Partial everything 2022-11-27 00:00:27 +09:00
osu.Game.Rulesets.Osu.Tests.csproj Re-centralise BannedApiAnalysers nuget package 2023-02-11 19:36:40 +09:00
OsuBeatmapConversionTest.cs
OsuDifficultyCalculatorTest.cs
OsuHitObjectGenerationUtilsTest.cs Add test coverage for slider transformations 2022-12-07 23:50:01 +01:00
OsuLegacyModConversionTest.cs Rename "Target" to "Target Practice" 2022-11-01 19:47:20 +09:00
OsuSkinnableTestScene.cs Partial everything 2022-11-27 00:00:27 +09:00
StackingTest.cs
TestPlayfieldBorder.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneAccuracyHeatmap.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneCursorParticles.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneCursorTrail.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneDrawableJudgement.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneFollowPoints.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneGameplayCursor.cs Implement ripples (legacy and default) 2023-04-30 14:48:03 +09:00
TestSceneHitCircle.cs Add support for disabling "hit lighting" with osu! argon skin 2023-01-25 15:50:49 +09:00
TestSceneHitCircleApplication.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneHitCircleArea.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneHitCircleComboChange.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneHitCircleHidden.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneHitCircleKiai.cs Fix hit circle kiai test scene not always working as expected 2023-01-25 18:46:52 +09:00
TestSceneHitCircleLateFade.cs Add coverage for classic/hidden interactions 2023-02-19 16:39:25 +01:00
TestSceneHitCircleLongCombo.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneLegacyBeatmapSkin.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneMissHitWindowJudgements.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneNoSpinnerStacking.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneObjectOrderedHitPolicy.cs removed all usage of hitobject's DifficultyControlPoint 2023-04-26 18:17:02 +02:00
TestSceneOsuHitObjectSamples.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneOsuPlayer.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneOsuTouchInput.cs Merge branch 'master' into gameplay/key-counter-abstraction 2023-04-03 15:33:35 +09:00
TestSceneResumeOverlay.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneShaking.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneSkinFallbacks.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneSlider.cs Add ability to toggle snaking in slider test scene 2023-05-02 16:26:56 +09:00
TestSceneSliderApplication.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneSliderComboChange.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneSliderFollowCircleInput.cs removed all usage of hitobject's DifficultyControlPoint 2023-04-26 18:17:02 +02:00
TestSceneSliderHidden.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneSliderInput.cs removed all usage of hitobject's DifficultyControlPoint 2023-04-26 18:17:02 +02:00
TestSceneSliderSnaking.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneSmoke.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneSpinner.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneSpinnerApplication.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneSpinnerHidden.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneSpinnerRotation.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneStartTimeOrderedHitPolicy.cs removed all usage of hitobject's DifficultyControlPoint 2023-04-26 18:17:02 +02:00
TestSceneTrianglesSpinnerRotation.cs Partial everything 2022-11-27 00:00:27 +09:00