osu/osu.Game/Screens/Play
Andrei Zavatski a36c808682 Use Fit FillFode 2019-09-14 06:28:59 +03:00
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Break
HUD Refactor HitWindows for legibility 2019-09-06 15:24:14 +09:00
PlayerSettings Apply naming suggestions 2019-08-31 16:20:33 +03:00
BreakOverlay.cs Remove linq usage in BreakOverlay update 2019-08-08 12:58:20 +09:00
ComboEffects.cs Fix skinning support for combobreak 2019-06-30 21:58:30 +09:00
DimmableStoryboard.cs Add DimLevel property 2019-08-08 22:13:48 +03:00
DimmableVideo.cs Use Fit FillFode 2019-09-14 06:28:59 +03:00
FailAnimation.cs
FailOverlay.cs
GameplayClock.cs
GameplayClockContainer.cs Move dispose to end of file 2019-06-10 01:14:46 +09:00
GameplayMenuOverlay.cs Allow global actions to propagate through pause screen 2019-09-06 17:17:30 +09:00
HUDOverlay.cs Move hit windows lookup to DrawableRuleset 2019-09-03 13:05:03 +09:00
HotkeyExitOverlay.cs Fix licence header 2019-06-24 18:34:23 +09:00
HotkeyRetryOverlay.cs
KeyCounter.cs
KeyCounterAction.cs
KeyCounterDisplay.cs
KeyCounterKeyboard.cs
KeyCounterMouse.cs
KeyCounterState.cs
PauseOverlay.cs
Player.cs Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-video 2019-09-13 13:39:58 +03:00
PlayerLoader.cs Allow PlayerLoader to proceed even if the mouse is hovering an overlay panel 2019-07-05 15:32:07 +09:00
ReplayDownloadButton.cs Remove unnecessary fading 2019-07-05 05:17:36 +03:00
ReplayPlayer.cs
ReplayPlayerLoader.cs Add assertion and comment about lease logic 2019-07-08 22:37:39 +09:00
ResumeOverlay.cs
ScreenWithBeatmapBackground.cs
SkipOverlay.cs Add tests 2019-07-04 16:53:08 +09:00
SoloResults.cs Code quality fixes 2019-06-29 12:29:12 +05:30
SongProgress.cs Update VisibilityContainer usage in line with framework 2019-06-11 15:13:58 +09:00
SongProgressBar.cs
SongProgressGraph.cs
SongProgressInfo.cs
SquareGraph.cs Don't redraw certain buffered containers on scale change 2019-09-04 19:38:12 +09:00