osu/osu.Game/Rulesets/UI
Dan Balasescu cf55383fff
Merge pull request #12486 from ekrctb/unmanaged-hit-object-entry
Associate DrawableHitObject with HitObjectLifetimeEntry rather than HitObject
2021-04-21 17:08:21 +09:00
..
Scrolling Implement mania constant speed mod 2021-02-03 16:28:22 +09:00
DrawableRuleset.cs Expose Mods in DrawableRuleset to avoid using external DI 2021-02-11 17:47:29 +09:00
DrawableRulesetDependencies.cs Merge branch 'master' into fix-unsafe-skinnable-sample-play 2021-03-18 19:51:46 +01:00
FrameStabilityContainer.cs Move initial state set inside updateClock 2020-10-30 20:39:25 +09:00
GameplayCursorContainer.cs Update VisibilityContainer usage in line with framework 2019-06-11 15:13:58 +09:00
HitObjectContainer.cs Add/use IHitObjectContainer interface instead of IEnumerables 2021-02-08 20:11:06 +09:00
IFrameStableClock.cs Add more xmldocs 2020-11-01 15:23:03 +01:00
IHitObjectContainer.cs Add/use IHitObjectContainer interface instead of IEnumerables 2021-02-08 20:11:06 +09:00
IPooledHitObjectProvider.cs Change order of OnParentReceived() 2020-12-03 20:06:26 +09:00
JudgementContainer.cs
ModIcon.cs Fix ModIcon not updating background colour correctly 2021-02-02 21:35:08 +09:00
Playfield.cs Deprecate old overload of Apply 2021-04-21 14:32:37 +09:00
PlayfieldAdjustmentContainer.cs
PlayfieldBorder.cs Remove unused using 2020-10-20 15:06:31 +09:00
PlayfieldBorderStyle.cs Add some simple border styles 2020-10-20 13:59:03 +09:00
ReplayRecorder.cs Record every 60fps interval 2021-04-16 19:42:44 +09:00
RulesetInputManager.cs Remove manual handling of IsActive in RulesetInputManager 2021-04-16 14:13:41 +09:00