osu/osu.Game/Screens
2021-05-07 18:12:18 +09:00
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Backgrounds Move default IgnoreUserSettings value to construction 2021-04-15 08:04:03 +03:00
Edit Merge branch 'master' into skin-bindables 2021-05-05 20:16:27 +02:00
Import Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Menu Remove iOS multiplayer blocking code 2021-03-08 14:35:22 +09:00
OnlinePlay Move storyboard outro logic to DrawableStoryboard 2021-04-16 00:59:10 -04:00
Play Remove remaining cruft from SkinnableAccuracyCounter 2021-05-07 18:12:18 +09:00
Ranking Refactored out changes in StarRatingDisplay 2021-05-05 13:13:37 +02:00
Select Make setters private for protected containers 2021-05-06 02:14:57 +09:00
Spectate Fix potentially starting play when finished 2021-04-20 21:19:08 +09:00
BackgroundScreen.cs Fix potential cross-thread drawable mutation in IntroTriangles 2021-03-08 13:30:07 +09:00
BackgroundScreenStack.cs
IHandlePresentBeatmap.cs Remove explicit public definition 2021-03-03 19:03:45 +09:00
IHasSubScreenStack.cs Add the ability for PerformFromMenuRunner to inspect nested screen stacks 2021-02-19 17:58:04 +09:00
IOsuScreen.cs
Loader.cs
OsuScreen.cs Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
OsuScreenDependencies.cs
OsuScreenStack.cs
ScorePresentType.cs
ScreenWhiteBox.cs
StartupScreen.cs