osu/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiScreen.cs
2020-08-20 21:03:27 +02:00

27 lines
787 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual.Multiplayer
{
[TestFixture]
public class TestSceneMultiScreen : ScreenTestScene
{
protected override bool UseOnlineAPI => true;
[Cached]
private MusicController musicController { get; set; } = new MusicController();
public TestSceneMultiScreen()
{
Screens.Multi.Multiplayer multi = new Screens.Multi.Multiplayer();
AddStep("show", () => LoadScreen(multi));
AddUntilStep("wait for loaded", () => multi.IsLoaded);
}
}
}