Cache local music controller to resolve failure

This commit is contained in:
Bartłomiej Dach 2020-08-20 21:03:27 +02:00
parent bd4acdce78
commit dcce7a2130
1 changed files with 5 additions and 0 deletions

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@ -2,6 +2,8 @@
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual.Multiplayer
{
@ -10,6 +12,9 @@ public class TestSceneMultiScreen : ScreenTestScene
{
protected override bool UseOnlineAPI => true;
[Cached]
private MusicController musicController { get; set; } = new MusicController();
public TestSceneMultiScreen()
{
Screens.Multi.Multiplayer multi = new Screens.Multi.Multiplayer();