mirror of
https://github.com/ppy/osu
synced 2024-12-12 18:07:52 +00:00
90 lines
3.7 KiB
C#
90 lines
3.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Game.Online.Chat;
|
|
using System;
|
|
using System.Linq;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using System.Collections.Generic;
|
|
using osu.Framework.Graphics;
|
|
using osu.Game.Users;
|
|
|
|
namespace osu.Game.Graphics.Containers
|
|
{
|
|
public class LinkFlowContainer : OsuTextFlowContainer
|
|
{
|
|
public LinkFlowContainer(Action<SpriteText> defaultCreationParameters = null)
|
|
: base(defaultCreationParameters)
|
|
{
|
|
}
|
|
|
|
[Resolved(CanBeNull = true)]
|
|
private OsuGame game { get; set; }
|
|
|
|
public void AddLinks(string text, List<Link> links)
|
|
{
|
|
if (string.IsNullOrEmpty(text) || links == null)
|
|
return;
|
|
|
|
if (links.Count == 0)
|
|
{
|
|
AddText(text);
|
|
return;
|
|
}
|
|
|
|
int previousLinkEnd = 0;
|
|
|
|
foreach (var link in links)
|
|
{
|
|
AddText(text[previousLinkEnd..link.Index]);
|
|
AddLink(text.Substring(link.Index, link.Length), link.Action, link.Argument ?? link.Url);
|
|
previousLinkEnd = link.Index + link.Length;
|
|
}
|
|
|
|
AddText(text.Substring(previousLinkEnd));
|
|
}
|
|
|
|
public void AddLink(string text, string url, Action<SpriteText> creationParameters = null) =>
|
|
createLink(AddText(text, creationParameters), new LinkDetails(LinkAction.External, url), url);
|
|
|
|
public void AddLink(string text, Action action, string tooltipText = null, Action<SpriteText> creationParameters = null)
|
|
=> createLink(AddText(text, creationParameters), new LinkDetails(LinkAction.Custom, null), tooltipText, action);
|
|
|
|
public void AddLink(string text, LinkAction action, string argument, string tooltipText = null, Action<SpriteText> creationParameters = null)
|
|
=> createLink(AddText(text, creationParameters), new LinkDetails(action, argument), null);
|
|
|
|
public void AddLink(IEnumerable<SpriteText> text, LinkAction action = LinkAction.External, string linkArgument = null, string tooltipText = null)
|
|
{
|
|
foreach (var t in text)
|
|
AddArbitraryDrawable(t);
|
|
|
|
createLink(text, new LinkDetails(action, linkArgument), tooltipText);
|
|
}
|
|
|
|
public void AddUserLink(User user, Action<SpriteText> creationParameters = null)
|
|
=> createLink(AddText(user.Username, creationParameters), new LinkDetails(LinkAction.OpenUserProfile, user.Id.ToString()), "view profile");
|
|
|
|
private void createLink(IEnumerable<Drawable> drawables, LinkDetails link, string tooltipText, Action action = null)
|
|
{
|
|
AddInternal(new DrawableLinkCompiler(drawables.OfType<SpriteText>().ToList())
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
TooltipText = tooltipText,
|
|
Action = () =>
|
|
{
|
|
if (action != null)
|
|
action();
|
|
else
|
|
game?.HandleLink(link);
|
|
},
|
|
});
|
|
}
|
|
|
|
// We want the compilers to always be visible no matter where they are, so RelativeSizeAxes is used.
|
|
// However due to https://github.com/ppy/osu-framework/issues/2073, it's possible for the compilers to be relative size in the flow's auto-size axes - an unsupported operation.
|
|
// Since the compilers don't display any content and don't affect the layout, it's simplest to exclude them from the flow.
|
|
public override IEnumerable<Drawable> FlowingChildren => base.FlowingChildren.Where(c => !(c is DrawableLinkCompiler));
|
|
}
|
|
}
|