osu/osu.Game/Rulesets/Mods/IApplicableToHitObject.cs
andy840119 1f9f2b413e Remove the nullable disable annotation.
Also, mark as nullable for some properties.
2022-07-19 20:39:41 +08:00

20 lines
698 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Mods
{
/// <summary>
/// An interface for <see cref="Mod"/>s that can be applied to <see cref="HitObject"/>s.
/// </summary>
public interface IApplicableToHitObject : IApplicableMod
{
/// <summary>
/// Applies this <see cref="IApplicableToHitObject"/> to a <see cref="HitObject"/>.
/// </summary>
/// <param name="hitObject">The <see cref="HitObject"/> to apply to.</param>
void ApplyToHitObject(HitObject hitObject);
}
}