osu/osu.Game/Screens/Edit
Bartłomiej Dach bb964e32fa
Fix crash on attempting to edit particular beatmaps
Closes https://github.com/ppy/osu/issues/29492.

I'm not immediately sure why this happened, but some old locally
modified beatmaps in my local realm database have a `BeatDivisor` of 0
stored, which is then passed to
`BindableBeatDivisor.SetArbitraryDivisor()`, which then blows up.

To stop this from happening, just refuse to use values outside of a sane
range.
2024-08-20 13:51:58 +02:00
..
Components Move break display to background of summary timeline 2024-08-20 17:45:44 +09:00
Compose Fix crash on attempting to edit particular beatmaps 2024-08-20 13:51:58 +02:00
Design
GameplayTest Fix editor player crashing with UR counter present in skin 2024-07-08 11:14:32 +02:00
Setup Just give in to silly code quality inspection 2024-07-10 23:02:19 +09:00
Timing Remove dead row attribute classes 2024-08-20 09:53:40 +02:00
Verify
BackgroundDimMenuItem.cs
BeatmapEditorChangeHandler.cs
BindableBeatDivisor.cs Fix crash on attempting to edit particular beatmaps 2024-08-20 13:51:58 +02:00
BottomBar.cs Merge pull request #28788 from bdach/timeline-redesign 2024-07-12 10:58:59 +02:00
ClipboardContent.cs
CreateNewDifficultyDialog.cs
DeleteDifficultyConfirmationDialog.cs
Editor.cs Ensure the "Change Difficulty" menu uses up-to-date difficulty names 2024-08-15 17:25:30 +09:00
EditorBeatmap.cs Enforce IBeatmap.Breaks to be sorted chronologically 2024-07-08 16:06:38 +03:00
EditorBeatmapProcessor.cs Fix autogenerated breaks not invalidating on change to pre-empt time 2024-07-23 13:38:50 +02:00
EditorBeatmapSkin.cs
EditorChangeHandler.cs
EditorClipboard.cs
EditorClock.cs Fix CurrentTimeAccurate being inaccurate if seeking smoothly in the same frame and a transform is already active 2024-07-08 13:30:11 +02:00
EditorLoader.cs Fix editor not updating ruleset when switching difficulty 2024-07-04 14:06:36 +03:00
EditorRoundedScreenSettings.cs
EditorRoundedScreenSettingsSection.cs
EditorScreen.cs
EditorScreenMode.cs
EditorScreenWithTimeline.cs Always show timing points in timeline when at the timing screen 2024-07-31 19:43:08 +09:00
EditorSkinProvidingContainer.cs
EditorState.cs
ExternalEditScreen.cs Add error logging on failure to begin/end external edit 2024-07-11 09:54:12 +02:00
HitAnimationsMenuItem.cs
IEditorChangeHandler.cs
LegacyEditorBeatmapPatcher.cs
ManualBreakPeriod.cs
PromptForSaveDialog.cs
ReloadEditorDialog.cs
SaveRequiredPopupDialog.cs Simplify save dialogs 2024-07-11 12:15:17 +09:00
TableHeaderText.cs
TransactionalCommitComponent.cs
WaveformOpacityMenuItem.cs