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Components
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Combine `SkinSprite` into `SkinnableSprite`
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2022-04-01 16:01:33 +09:00 |
Editor
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Improve AnchorOriginVisualiser
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2022-04-21 10:16:52 +03:00 |
BeatmapSkinProvidingContainer.cs
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DefaultLegacySkin.cs
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Make "skin.ini" the default skin filename and remove redundant parameters
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2022-03-23 15:05:01 +09:00 |
DefaultSkin.cs
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Return a valid "lighting" response from `DefaultSkin`
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2022-04-04 20:40:20 +09:00 |
EFSkinInfo.cs
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GameplaySkinComponent.cs
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GlobalSkinColours.cs
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HUDSkinComponents.cs
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IAnimationTimeReference.cs
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IPooledSampleProvider.cs
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ISkin.cs
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Apply notnull constraint
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2022-03-25 15:54:01 +09:00 |
ISkinComponent.cs
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ISkinSource.cs
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ISkinnableDrawable.cs
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ISkinnableTarget.cs
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LegacyAccuracyCounter.cs
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LegacyBeatmapSkin.cs
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Add proof of concept flow to ensure `RealmBackedResourceStore` is invalidated on realm file changes
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2022-04-01 16:01:33 +09:00 |
LegacyColourCompatibility.cs
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LegacyFont.cs
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LegacyHealthDisplay.cs
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LegacyJudgementPieceNew.cs
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LegacyJudgementPieceOld.cs
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LegacyManiaSkinConfiguration.cs
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LegacyManiaSkinConfigurationLookup.cs
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LegacyManiaSkinDecoder.cs
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LegacyRollingCounter.cs
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LegacyScoreCounter.cs
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LegacySkin.cs
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Fix legacy skin hit animation lookup falling back to `LookupName`
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2022-04-23 00:35:45 +03:00 |
LegacySkinDecoder.cs
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LegacySkinExtensions.cs
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Split out `GetTextures` helper function for `LegacySkin`s
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2022-04-07 17:28:48 +09:00 |
LegacySkinTransformer.cs
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Fix lookup through transformers
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2022-04-05 16:47:15 +09:00 |
LegacySpriteText.cs
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PausableSkinnableSound.cs
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PoolableSkinnableSample.cs
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RealmBackedResourceStore.cs
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Revert "Remove nullable on `RealmBackedResourceStore` realm parameter"
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2022-04-04 22:22:55 +02:00 |
ResourceStoreBackedSkin.cs
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Apply notnull constraint
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2022-03-25 15:54:01 +09:00 |
RulesetSkinProvidingContainer.cs
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Skin.cs
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Merge pull request #17596 from peppy/skin-editor-sprites
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2022-04-05 17:38:58 +09:00 |
SkinComboColourLookup.cs
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SkinConfigManager.cs
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SkinConfiguration.cs
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SkinCustomColourLookup.cs
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SkinFileInfo.cs
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SkinInfo.cs
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SkinManager.cs
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Merge pull request #17596 from peppy/skin-editor-sprites
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2022-04-05 17:38:58 +09:00 |
SkinModelManager.cs
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Fix skins getting duplicated when importing after export
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2022-04-12 00:29:19 +09:00 |
SkinProvidingContainer.cs
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SkinReloadableDrawable.cs
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SkinUtils.cs
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SkinnableDrawable.cs
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Combine `SkinSprite` into `SkinnableSprite`
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2022-04-01 16:01:33 +09:00 |
SkinnableSound.cs
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SkinnableSprite.cs
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Fix lookup through transformers
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2022-04-05 16:47:15 +09:00 |
SkinnableSpriteText.cs
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SkinnableTarget.cs
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SkinnableTargetComponent.cs
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SkinnableTargetComponentsContainer.cs
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SkinnableTargetContainer.cs
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