osu/osu.Game/Graphics
Dan Balasescu ea5bb46fb8
Merge branch 'master' into net6
2022-02-16 00:40:04 +09:00
..
Backgrounds Rewrite storyboard clock management in slightly different way 2022-01-11 22:00:04 +01:00
Containers Reduce expansion delay on `ExpandingButtonContainer` 2022-02-14 18:08:17 +09:00
Cursor Change from click to mousedown+mouseup and only play when cursor is visible 2022-02-02 14:44:06 +09:00
OpenGL/Vertices
Sprites Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
UserInterface Move files to UI namespace 2022-02-14 17:51:39 +09:00
UserInterfaceV2 Update usages in line with `BorderColour` type change 2022-02-15 02:32:38 +09:00
DateTooltip.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
DrawableDate.cs Add back `.ToLocalTime()` call to `DrawableDate` 2021-12-16 18:25:29 +09:00
ErrorTextFlowContainer.cs Adjust game-side text flow containers to part-based model 2021-10-29 06:34:08 +02:00
IHasAccentColour.cs
OsuColour.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
OsuFont.cs
OsuIcon.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
ParticleExplosion.cs Apply batch fixing of built-in types using `var` 2021-10-27 13:04:41 +09:00
ParticleSpewer.cs Apply batch fixing of built-in types using `var` 2021-10-27 13:04:41 +09:00
ScreenshotManager.cs Update UI cases where repeat should not be handled 2021-11-18 13:13:36 +09:00