osu/osu.Game.Tests/Visual/Gameplay
Dean Herbert c6f0a6aed3
Merge pull request #12538 from smoogipoo/multiplayer-spectator-screen
Implement the multiplayer spectator screen
2021-05-12 17:24:35 +09:00
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OsuPlayerTestScene.cs
TestSceneAllRulesetPlayers.cs
TestSceneAutoplay.cs
TestSceneBreakTracker.cs
TestSceneComboCounter.cs Update ComboCounter components to use DI to attach data source 2021-05-03 17:43:00 +09:00
TestSceneCompletionCancellation.cs
TestSceneDrawableScrollingRuleset.cs
TestSceneDrawableStoryboardSprite.cs
TestSceneFailAnimation.cs
TestSceneFailingLayer.cs Change HealthDisplay to be a CompositeDrawable 2021-05-11 23:10:30 +09:00
TestSceneFailJudgement.cs
TestSceneFrameStabilityContainer.cs
TestSceneGameplayLeaderboard.cs
TestSceneGameplayMenuOverlay.cs Remove necessity for nested PassThroughInputManger 2021-04-08 15:18:31 +09:00
TestSceneGameplayRewinding.cs
TestSceneGameplaySamplePlayback.cs
TestSceneHitErrorMeter.cs Fix regressed HitErrorDisplay behaviour (and localise binding to meter implementations) 2021-05-10 15:24:13 +09:00
TestSceneHoldForMenuButton.cs
TestSceneHUDOverlay.cs Remove unnecessary binding logic from HUDOverlay 2021-05-07 17:51:46 +09:00
TestSceneKeyBindings.cs
TestSceneKeyCounter.cs
TestSceneLeadIn.cs Fix tests failing intermittently 2021-04-20 18:41:09 +09:00
TestSceneMedalOverlay.cs
TestSceneNightcoreBeatContainer.cs
TestSceneOverlayActivation.cs
TestSceneParticleExplosion.cs
TestScenePause.cs Add failing test for pausing when pause support is disabled 2021-02-20 14:20:13 +09:00
TestScenePauseWhenInactive.cs Add assert ensuring player resumed properly 2021-02-19 11:45:45 +03:00
TestScenePlayerLoader.cs Merge pull request #12330 from Cublibre/master 2021-04-15 19:21:04 +09:00
TestScenePlayerReferenceLeaking.cs
TestScenePoolingRuleset.cs
TestSceneReplay.cs
TestSceneReplayDownloadButton.cs
TestSceneReplayRecorder.cs Apply fixes to tests 2021-04-19 17:02:59 +09:00
TestSceneReplayRecording.cs
TestSceneReplaySettingsOverlay.cs
TestSceneScrollingHitObjects.cs
TestSceneSkinEditor.cs Merge branch 'master' into skin-components-list 2021-05-06 14:17:33 +09:00
TestSceneSkinEditorComponentsList.cs Use the existing toolbox design 2021-04-30 14:41:06 +09:00
TestSceneSkinEditorMultipleSkins.cs Fix missing instances of HealthProcessor caching 2021-05-10 12:22:24 +09:00
TestSceneSkinnableAccuracyCounter.cs Restore previous test scene logic 2021-05-08 21:35:12 +02:00
TestSceneSkinnableDrawable.cs
TestSceneSkinnableHealthDisplay.cs Fix some regressions when updating test scenes 2021-05-10 12:06:33 +09:00
TestSceneSkinnableHUDOverlay.cs Remove unnecessary binding logic from HUDOverlay 2021-05-07 17:51:46 +09:00
TestSceneSkinnableScoreCounter.cs Update ScoreCounter components to bind outwards 2021-05-07 16:16:48 +09:00
TestSceneSkinnableSound.cs
TestSceneSkipOverlay.cs Abstractify GameplayClockContainer 2021-04-14 17:47:11 +09:00
TestSceneSliderPath.cs
TestSceneSongProgress.cs
TestSceneSpectator.cs Combine test spectator streaming client implementations 2021-05-12 13:05:02 +09:00
TestSceneSpectatorPlayback.cs Throw when getting a frame of an empty replay 2021-04-12 11:17:56 +09:00
TestSceneStarCounter.cs
TestSceneStoryboard.cs
TestSceneStoryboardSamplePlayback.cs Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
TestSceneStoryboardWithOutro.cs Actually test that player was exited 2021-05-08 22:42:14 -04:00