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IApplicableFailOverride.cs
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Add reference to xmldoc
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2019-09-19 02:03:30 +09:00 |
IApplicableMod.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
IApplicableToBeatmap.cs
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Remove generics from IApplicableToBeatmap
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2019-08-01 12:39:32 +09:00 |
IApplicableToBeatmapConverter.cs
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Turn on warnings, resolve issues
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2019-04-25 17:36:17 +09:00 |
IApplicableToDifficulty.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
IApplicableToDrawableHitObject.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
IApplicableToDrawableRuleset.cs
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Fix typo
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2019-03-20 11:22:34 +09:00 |
IApplicableToHitObject.cs
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Turn on warnings, resolve issues
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2019-04-25 17:36:17 +09:00 |
IApplicableToHUD.cs
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Implement IApplicableToHUD
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2019-06-29 04:23:59 +03:00 |
IApplicableToPlayer.cs
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change name of interface and expose method instead of seperate values
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2019-11-25 07:24:29 +00:00 |
IApplicableToScoreProcessor.cs
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Improve xmldoc slightly
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2019-05-02 14:03:58 +09:00 |
IApplicableToTrack.cs
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Allow mods to apply to track, not clock
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2019-12-09 17:44:45 +09:00 |
IMod.cs
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Fix mod equality checks not working as intended
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2019-05-03 10:09:47 +09:00 |
IReadFromConfig.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
IUpdatableByPlayfield.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
Mod.cs
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CA1825: use Array.Empty.
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2019-12-17 12:59:48 +08:00 |
ModAutoplay.cs
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Bring other mods up-to-date
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2019-09-19 01:45:42 +09:00 |
ModBlockFail.cs
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Newline required when xmldocs are involved
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2019-09-19 18:00:11 +09:00 |
ModCinema.cs
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Also hide the break overlay
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2019-12-12 16:13:02 +09:00 |
ModDaycore.cs
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Use protected constructors
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2019-12-12 15:25:37 +09:00 |
ModDifficultyAdjust.cs
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Fix code inspections
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2019-12-25 15:20:10 +09:00 |
ModDoubleTime.cs
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Update mods and user adjust to use adjustments
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2019-12-09 19:41:31 +09:00 |
ModEasy.cs
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make ModDifficultyAdjust incompatible with ModEasy and ModHardRock
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2019-12-12 08:25:51 +08:00 |
ModFlashlight.cs
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Dispose instead
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2019-08-07 17:33:30 +09:00 |
ModHalfTime.cs
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Update mods and user adjust to use adjustments
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2019-12-09 19:41:31 +09:00 |
ModHardRock.cs
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make ModDifficultyAdjust incompatible with ModEasy and ModHardRock
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2019-12-12 08:25:51 +08:00 |
ModHidden.cs
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Apply more cases/fix some existing ones
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2019-05-07 13:23:09 +09:00 |
ModNightcore.cs
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Simplify complex method
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2019-12-17 12:12:15 +09:00 |
ModNoFail.cs
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Move blocking fail logic into a base class
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2019-07-02 01:47:39 +03:00 |
ModNoMod.cs
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Use existing ModNoMod
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2019-11-15 11:57:40 +03:00 |
ModPerfect.cs
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Prevent non-combo affecting judgements from triggering sudden death
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2019-06-21 14:29:16 +09:00 |
ModRateAdjust.cs
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Remove unused using
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2019-12-11 19:49:32 +09:00 |
ModRelax.cs
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Move blocking fail logic into a base class
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2019-07-02 01:47:39 +03:00 |
ModSuddenDeath.cs
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Merge remote-tracking branch 'upstream/master' into auto-restart-mod-perfect
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2019-09-19 01:36:29 +09:00 |
ModTimeRamp.cs
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Make constructor protected
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2019-12-13 21:55:20 +09:00 |
ModType.cs
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Move TouchDevice mod to new "system" category
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2019-07-23 13:14:28 +09:00 |
ModWindDown.cs
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Fix WindUp applying too much change
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2019-12-13 21:55:07 +09:00 |
ModWindUp.cs
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Fix WindUp applying too much change
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2019-12-13 21:55:07 +09:00 |
MultiMod.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |