osu/osu.Game.Rulesets.Mania
2022-11-01 17:57:20 +09:00
..
Beatmaps Add method to get stage from column index 2022-10-07 15:24:37 +09:00
Configuration Fix nullability oversight in ManiaRulesetConfigManager 2022-09-12 16:58:20 +09:00
Difficulty Remove whitespace 2022-10-11 13:53:18 +09:00
Edit Avoid casting by accepting all Playfields but throwing on a bad choice 2022-10-11 16:54:41 +09:00
Judgements Automated #nullable processing 2022-06-17 16:37:17 +09:00
MathUtils Automated #nullable processing 2022-06-17 16:37:17 +09:00
Mods Adjust target and hold off mod multipliers 2022-11-01 17:57:20 +09:00
Objects Fix hold note disappear instantly 2022-10-25 19:16:23 +09:00
Properties Automated #nullable processing 2022-06-17 16:37:17 +09:00
Replays Use AsNonNull() instead. 2022-07-02 19:48:32 +08:00
Resources/Testing/Beatmaps Add test ensuring converter doesn't modify original beatmap 2021-09-10 00:00:12 +09:00
Scoring Automated #nullable processing 2022-06-17 16:37:17 +09:00
Skinning Add legacy skin fallback when beatmap skin is providing resources 2022-10-12 17:47:20 +09:00
UI Add more comprehensive inline comment 2022-10-07 21:00:11 +09:00
DualStageVariantGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ManiaFilterCriteria.cs Remove the nullable disable annotation in the mania ruleset. 2022-07-03 21:04:39 +08:00
ManiaInputManager.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ManiaRuleset.cs Add method to get stage from column index 2022-10-07 15:24:37 +09:00
ManiaSettingsSubsection.cs new display format 2022-09-08 19:12:54 +08:00
ManiaSkinComponent.cs Remove StageDefinition flow in ManiaSkinComponent 2022-10-07 15:24:36 +09:00
osu.Game.Rulesets.Mania.csproj
SingleStageVariantGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
VariantMappingGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00