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Beatmaps
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Add method to get stage from column index
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2022-10-07 15:24:37 +09:00 |
Configuration
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Fix nullability oversight in ManiaRulesetConfigManager
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2022-09-12 16:58:20 +09:00 |
Difficulty
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Remove whitespace
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2022-10-11 13:53:18 +09:00 |
Edit
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Avoid casting by accepting all Playfield s but throwing on a bad choice
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2022-10-11 16:54:41 +09:00 |
Judgements
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
MathUtils
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Mods
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Adjust target and hold off mod multipliers
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2022-11-01 17:57:20 +09:00 |
Objects
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Fix hold note disappear instantly
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2022-10-25 19:16:23 +09:00 |
Properties
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Replays
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Use AsNonNull() instead.
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2022-07-02 19:48:32 +08:00 |
Resources/Testing/Beatmaps
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Add test ensuring converter doesn't modify original beatmap
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2021-09-10 00:00:12 +09:00 |
Scoring
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Skinning
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Add legacy skin fallback when beatmap skin is providing resources
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2022-10-12 17:47:20 +09:00 |
UI
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Add more comprehensive inline comment
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2022-10-07 21:00:11 +09:00 |
DualStageVariantGenerator.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
ManiaFilterCriteria.cs
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Remove the nullable disable annotation in the mania ruleset.
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2022-07-03 21:04:39 +08:00 |
ManiaInputManager.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
ManiaRuleset.cs
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Add method to get stage from column index
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2022-10-07 15:24:37 +09:00 |
ManiaSettingsSubsection.cs
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new display format
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2022-09-08 19:12:54 +08:00 |
ManiaSkinComponent.cs
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Remove StageDefinition flow in ManiaSkinComponent
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2022-10-07 15:24:36 +09:00 |
osu.Game.Rulesets.Mania.csproj
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SingleStageVariantGenerator.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
VariantMappingGenerator.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |