osu/osu.Game.Rulesets.Taiko
Dan Balasescu 85705d97a5
Merge pull request #19853 from Lawtrohux/pp-rescale-effective-misses
osu!taiko performance point adjustments & effective misses
2022-08-25 14:43:03 +09:00
..
Beatmaps Automated #nullable processing 2022-06-17 16:37:17 +09:00
Difficulty Merge pull request #19853 from Lawtrohux/pp-rescale-effective-misses 2022-08-25 14:43:03 +09:00
Edit Fix taiko drum rolls with zero length being placeable in editor 2022-08-18 16:50:36 +09:00
Judgements Automated #nullable processing 2022-06-17 16:37:17 +09:00
Mods Change ruleset mod description types 2022-08-10 16:09:11 -04:00
Objects Fix taiko blueprints displaying incorrectly for drum rolls 2022-08-18 17:18:11 +09:00
Properties Automated #nullable processing 2022-06-17 16:37:17 +09:00
Replays Use `AsNonNull()` instead. 2022-07-02 19:48:32 +08:00
Resources
Scoring Automated #nullable processing 2022-06-17 16:37:17 +09:00
Skinning Fix taiko blueprints displaying incorrectly for drum rolls 2022-08-18 17:18:11 +09:00
UI Attempt to fix crashing from weird input interactions 2022-07-22 20:19:13 +09:00
TaikoInputManager.cs Merge branch 'master' into hongaaronc/master 2022-07-22 15:55:38 +09:00
TaikoRuleset.cs Make StatisticItem.Name not nullable 2022-08-20 21:48:35 -04:00
TaikoSkinComponent.cs Replace usages of `string.To{Lower,Upper}()` 2022-06-24 11:57:45 +02:00
TaikoSkinComponents.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
osu.Game.Rulesets.Taiko.csproj