.. |
.vscode
|
Update vscode launch.json files for all other projects
|
2022-02-25 14:28:54 +01:00 |
Editor
|
Migrate taiko editor saving test scene to `EditorSavingTestScene`
|
2022-01-26 07:57:46 +03:00 |
Mods
|
Add test scene for hidden mod
|
2021-06-11 12:17:38 +02:00 |
Resources
|
…
|
|
Skinning
|
Merge pull request #16505 from peppy/remove-base-difficulty-usage
|
2022-01-19 13:53:55 +09:00 |
DrawableTaikoRulesetTestScene.cs
|
Merge pull request #16505 from peppy/remove-base-difficulty-usage
|
2022-01-19 13:53:55 +09:00 |
DrawableTestHit.cs
|
Update with keybinding changes
|
2021-09-16 18:26:12 +09:00 |
DrawableTestStrongHit.cs
|
Update with keybinding changes
|
2021-09-16 18:26:12 +09:00 |
HitObjectApplicationTestScene.cs
|
…
|
|
TaikoBeatmapConversionTest.cs
|
Replace usage of `TimeoutAttribute` to fix beatmap conversion test failures
|
2022-01-04 11:51:41 +09:00 |
TaikoDifficultyCalculatorTest.cs
|
Update difficulty calculator tests to also use `IWorkingBeatmap`
|
2021-11-15 19:16:49 +09:00 |
TaikoLegacyModConversionTest.cs
|
…
|
|
TestSceneBarLineApplication.cs
|
…
|
|
TestSceneDrumRollApplication.cs
|
…
|
|
TestSceneDrumRollJudgements.cs
|
Resolve inspection
|
2022-01-17 14:06:50 +09:00 |
TestSceneFlyingHits.cs
|
Revert "Fix failing taiko tests"
|
2021-05-04 16:45:39 +09:00 |
TestSceneHitApplication.cs
|
…
|
|
TestSceneHits.cs
|
Revert "Fix failing taiko tests"
|
2021-05-04 16:45:39 +09:00 |
TestSceneSampleOutput.cs
|
Apply some second-pass inspections that appeared after previous changes
|
2021-10-27 13:09:30 +09:00 |
TestSceneSwellJudgements.cs
|
…
|
|
TestSceneTaikoHitObjectSamples.cs
|
Rename conflicting resources
|
2021-05-31 19:14:49 +09:00 |
TestSceneTaikoPlayer.cs
|
…
|
|
TestSceneTaikoSuddenDeath.cs
|
Move HasPassed/HasFailed into GameplayState
|
2022-02-01 14:46:24 +09:00 |
osu.Game.Rulesets.Taiko.Tests.csproj
|
Revert `NUnit3TestAdaptor` (again)
|
2022-02-15 17:06:34 +09:00 |