osu/osu.Game.Tests
Salman Ahmed 8e96ffd1e6 Fix "wait for import" until step potentially finishing early
If not obvious, the issue with previous code is that it was checking for `IsAvailableLocally`, while the import is happening on a different thread, so that method could return `true` before the importing has finished and `ItemUpdated` event is called.
2021-02-02 16:54:41 +03:00
..
Audio
Beatmaps Add failing test case 2021-01-31 15:43:58 +01:00
Chat
Collections/IO
Editing
Gameplay Add region specifications around implicit interface implementations 2020-12-22 12:01:09 +09:00
Input
NonVisual Better describe test steps to discern on failures 2021-01-25 16:53:39 +09:00
Online Fix "wait for import" until step potentially finishing early 2021-02-02 16:54:41 +03:00
Resources Add failing test case 2021-01-31 15:43:58 +01:00
Rulesets Handle no-duration single-object edge case 2021-01-31 21:09:41 +01:00
Scores/IO
ScrollAlgorithms
Skins
Testing Update namespaces 2021-01-18 21:24:10 +09:00
Visual Merge pull request #11572 from EVAST9919/comment-pill 2021-01-26 18:57:00 +09:00
ImportTest.cs
osu.Game.Tests.csproj Merge branch 'master' into net5.0 2021-01-14 14:02:51 +03:00
WaveformTestBeatmap.cs