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8e96ffd1e6
If not obvious, the issue with previous code is that it was checking for `IsAvailableLocally`, while the import is happening on a different thread, so that method could return `true` before the importing has finished and `ItemUpdated` event is called. |
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TestAPIModSerialization.cs | ||
TestDummyAPIRequestHandling.cs | ||
TestSceneBeatmapManager.cs | ||
TestSceneMultiplayerBeatmapAvailabilityTracker.cs |