osu/osu.Game/Screens/Play
Dean Herbert 8ca9cbc866 Set a more correct initial value for pauseFreqAdjust
As the `GameplayClock` now starts paused, this value needs to match to
ensure things work correctly.

For a better explanation of how we got here, see discussion at
https://github.com/ppy/osu/pull/17302#discussion_r830017735.
2022-03-24 14:50:00 +09:00
..
Break
HUD Reduce "hold for menu" radius of visibility 2022-03-19 05:04:54 +03:00
PlayerSettings Only null the realm write task if it actually completed 2022-03-09 13:52:58 +09:00
BeatmapMetadataDisplay.cs
BreakOverlay.cs
BreakTracker.cs
ComboEffects.cs
DimmableStoryboard.cs Fix storyboard samples rate not adjusted from actual gameplay mods 2022-03-02 20:56:18 +03:00
EpilepsyWarning.cs
FailAnimation.cs
FailOverlay.cs
GameplayClock.cs
GameplayClockContainer.cs Start GameplayClockContainer paused for better state control 2022-03-18 15:28:22 +09:00
GameplayMenuOverlay.cs
GameplayState.cs
HotkeyExitOverlay.cs
HotkeyRetryOverlay.cs
HUDOverlay.cs Revert "Swap placements of "hold for menu" and key counter" 2022-03-19 08:08:07 +03:00
ILocalUserPlayInfo.cs
ISamplePlaybackDisabler.cs
KeyCounter.cs
KeyCounterAction.cs
KeyCounterDisplay.cs
KeyCounterKeyboard.cs
KeyCounterMouse.cs
KeyCounterState.cs
MasterGameplayClockContainer.cs Set a more correct initial value for pauseFreqAdjust 2022-03-24 14:50:00 +09:00
PauseOverlay.cs
Player.cs Use schedule to workaround seek issue instead 2022-03-19 18:00:14 +09:00
PlayerConfiguration.cs
PlayerLoader.cs Use nullable in PlayerLoader 2022-03-19 15:06:22 +09:00
ReplayPlayer.cs
ReplayPlayerLoader.cs
ResumeOverlay.cs
RoomSubmittingPlayer.cs
ScreenSuspensionHandler.cs
ScreenWithBeatmapBackground.cs
SkipOverlay.cs
SoloPlayer.cs Convert to extension method to avoid recursive calls 2022-03-03 14:15:37 +09:00
SoloSpectator.cs
SoloSpectatorPlayer.cs
SongProgress.cs Make SongProgress.DrawableRuleset nullable to allow test scene to work 2022-03-17 18:45:37 +09:00
SongProgressBar.cs
SongProgressGraph.cs
SongProgressInfo.cs
SpectatorPlayer.cs Use a more explicit flow to set and reset GameplayClockContainer start time 2022-03-17 20:57:30 +09:00
SpectatorPlayerLoader.cs
SpectatorResultsScreen.cs
SquareGraph.cs
SubmittingPlayer.cs Fix regressing issues when attempting to exit Player after an unsuccessful beatmap load 2022-03-09 17:57:58 +09:00