osu/osu.Game.Rulesets.Taiko.Tests
smoogipoo f9d5abff8a Update with keybinding changes 2021-09-16 18:26:12 +09:00
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Mods Add test scene for hidden mod 2021-06-11 12:17:38 +02:00
Resources
Skinning Update taiko `InputDrum` to use new trigger logic 2021-08-25 16:56:44 +09:00
DrawableTaikoRulesetTestScene.cs
DrawableTestHit.cs Update with keybinding changes 2021-09-16 18:26:12 +09:00
DrawableTestStrongHit.cs Update with keybinding changes 2021-09-16 18:26:12 +09:00
HitObjectApplicationTestScene.cs Always use LifetimeEntry to manage hit objects in HitObjectContainer 2021-04-29 14:38:01 +09:00
TaikoBeatmapConversionTest.cs
TaikoDifficultyCalculatorTest.cs Update tests with fixed diffcalc values 2021-02-20 20:23:49 +11:00
TaikoLegacyModConversionTest.cs
TestSceneBarLineApplication.cs Deprecate old overload of Apply 2021-04-21 14:32:37 +09:00
TestSceneDrumRollApplication.cs Deprecate old overload of Apply 2021-04-21 14:32:37 +09:00
TestSceneFlyingHits.cs Revert "Fix failing taiko tests" 2021-05-04 16:45:39 +09:00
TestSceneHitApplication.cs Deprecate old overload of Apply 2021-04-21 14:32:37 +09:00
TestSceneHits.cs Revert "Fix failing taiko tests" 2021-05-04 16:45:39 +09:00
TestSceneSampleOutput.cs
TestSceneSwellJudgements.cs
TestSceneTaikoHitObjectSamples.cs Rename conflicting resources 2021-05-31 19:14:49 +09:00
TestSceneTaikoPlayer.cs
TestSceneTaikoSuddenDeath.cs
osu.Game.Rulesets.Taiko.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.10.0 to 16.11.0 2021-09-01 18:17:37 +00:00