osu/osu.Game/Beatmaps
2021-11-05 17:37:05 +09:00
..
ControlPoints Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Drawables Remove BeatmapSetInfo.OnlineInfo and all usages 2021-11-04 15:23:04 +09:00
Formats Fix new inspections 2021-11-04 14:02:09 +09:00
Legacy Throw rather than ignore on invalid control point addition 2021-09-06 22:04:37 +09:00
Timing
APIFailTimes.cs Rename BeatmapMetrics to APIFailTimes 2021-10-25 15:34:41 +09:00
Beatmap.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
BeatmapConverter.cs Shallow clone BeatmapInfo during conversion process to avoid overwriting fields 2021-10-12 16:43:56 +09:00
BeatmapDifficulty.cs Fix taiko weird difficulty multiplier failing on double convert 2021-10-06 15:18:06 +09:00
BeatmapDifficultyCache.cs Fix incorrect check for local beatmap in BeatmapDifficultyCache 2021-11-03 03:12:52 +09:00
BeatmapInfo.cs Stop BeatmapInfo from implementing IBeatmapOnlineInfo and remove all usages 2021-11-04 15:23:04 +09:00
BeatmapInfoExtensions.cs Remove nullability from IBeatmapInfo.Metadata 2021-11-04 14:28:39 +09:00
BeatmapManager.cs Move second generic to abstract model downloader rather than interface type 2021-11-05 17:37:05 +09:00
BeatmapMetadata.cs Enable nullable support on BeatmapMetadata 2021-11-04 12:11:42 +09:00
BeatmapMetadataInfoExtensions.cs Fix beatmap creator showing twice in tournament map pool panels 2021-11-01 14:33:24 +09:00
BeatmapModelDownloader.cs Move second generic to abstract model downloader rather than interface type 2021-11-05 17:37:05 +09:00
BeatmapModelManager.cs Fix beatmap paths including invalid slash/backslash characters 2021-11-03 16:46:05 +09:00
BeatmapOnlineLookupQueue.cs APIBeatmap implements IBeatmapInfo 2021-10-21 19:14:31 +09:00
BeatmapProcessor.cs
BeatmapSetFileInfo.cs Update all EF based models to implement new read only interfaces 2021-10-01 16:55:50 +09:00
BeatmapSetInfo.cs Remove BeatmapSetInfo.OnlineInfo and all usages 2021-11-04 15:23:04 +09:00
BeatmapSetOnlineAvailability.cs Enable nullable and switch classes to structs 2021-10-21 18:54:36 +09:00
BeatmapSetOnlineCovers.cs APIBeatmapSet.Covers is never null 2021-10-21 19:34:01 +09:00
BeatmapSetOnlineGenre.cs Enable nullable and switch classes to structs 2021-10-21 18:54:36 +09:00
BeatmapSetOnlineLanguage.cs Enable nullable and switch classes to structs 2021-10-21 18:54:36 +09:00
BeatmapSetOnlineStatus.cs
BeatmapStatistic.cs
BeatmapStatisticIcon.cs
BeatmapStore.cs Rename all remaining cases 2021-10-03 00:55:29 +09:00
CountdownType.cs Add descriptions to enum members 2021-08-30 22:51:42 +02:00
DifficultyRating.cs
DifficultyRecommender.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
DummyWorkingBeatmap.cs
IBeatmap.cs Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
IBeatmapConverter.cs
IBeatmapDifficultyInfo.cs Switch BeatmapDifficulty usages to use interface type 2021-10-01 16:55:50 +09:00
IBeatmapInfo.cs Remove nullability from IBeatmapInfo.Metadata 2021-11-04 14:28:39 +09:00
IBeatmapMetadataInfo.cs Move common interface implementations to extension methods 2021-10-05 14:41:14 +09:00
IBeatmapModelManager.cs Add missing methods to interfaces 2021-10-06 12:55:04 +09:00
IBeatmapOnlineInfo.cs Rename BeatmapMetrics to APIFailTimes 2021-10-25 15:34:41 +09:00
IBeatmapProcessor.cs
IBeatmapResourceProvider.cs
IBeatmapSetInfo.cs Allow for long online IDs and implement in ScoreInfo 2021-10-29 11:48:36 +09:00
IBeatmapSetOnlineInfo.cs Move online metrics out of BeatmapSetInfo model 2021-10-25 15:12:39 +09:00
IWorkingBeatmap.cs
IWorkingBeatmapCache.cs Add missing methods to interfaces 2021-10-06 12:55:04 +09:00
MetadataUtils.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
StarDifficulty.cs
WorkingBeatmap.cs Lock one more case of usage 2021-10-14 16:22:43 +09:00
WorkingBeatmapCache.cs Fix another couple of cases of incorrect string null/empty checking 2021-11-04 14:22:28 +09:00