osu/osu.Game.Rulesets.Catch.Tests
Dan Balasescu 8884091422
Merge pull request #15014 from joseph-ireland/remove-initial-strain
Change initial strain value in skills from 1 to 0
2021-10-10 15:56:20 +09:00
..
.vscode Update build configurations to net5.0 paths 2021-01-19 12:13:27 +09:00
Editor Use object initialiser (fixes CI inspection) 2021-10-07 16:51:42 +09:00
Mods Fix offsets not being mirrored 2021-08-10 22:33:28 +02:00
Resources Replace 1.0 version in old skin test assets with none 2021-06-11 15:45:34 +09:00
CatchBeatmapConversionTest.cs Replace CatchHitObject.X usage to EffectiveX and OriginalX 2020-12-14 11:03:14 +09:00
CatchDifficultyCalculatorTest.cs change initial strain from 1 to 0 to allow simpler implementations 2021-10-07 09:30:18 +01:00
CatchLegacyModConversionTest.cs Cover mapping fully for catch mods 2020-11-15 14:53:25 +01:00
CatchSkinColourDecodingTest.cs Adjust namespace 2020-12-07 12:35:24 +09:00
CatchSkinnableTestScene.cs
JuiceStreamPathTest.cs Remove bindable usage in `PathControlPoint` 2021-08-26 12:33:53 +09:00
TestSceneAutoJuiceStream.cs Revert "Modify catcher autoplay test pattern to see more variety movement" 2021-07-27 19:07:37 +09:00
TestSceneBananaShower.cs
TestSceneCatchModHidden.cs Don't apply visibility increase to first object in osu!catch 2021-06-08 16:02:26 +09:00
TestSceneCatchPlayer.cs
TestSceneCatchPlayerLegacySkin.cs Fix miswritten test assertion 2021-05-19 23:32:16 +03:00
TestSceneCatchReplay.cs Add a failing test to check catch replay accuracy 2021-04-09 15:58:23 +09:00
TestSceneCatchSkinConfiguration.cs Move catcher trail generation logic to `CatcherArea` 2021-07-27 19:07:37 +09:00
TestSceneCatchStacker.cs Revert "Remove X setter from CatchHitObject" 2020-12-14 13:18:14 +09:00
TestSceneCatcher.cs Convert usages of `BeatmapDifficulty` to `IBeatmapDifficultyInfo` 2021-10-01 16:55:50 +09:00
TestSceneCatcherArea.cs Convert usages of `BeatmapDifficulty` to `IBeatmapDifficultyInfo` 2021-10-01 16:55:50 +09:00
TestSceneComboCounter.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneDrawableHitObjects.cs Replace usage of `CatcherArea.MovableCatcher` with `Catcher` 2021-07-19 19:52:40 +09:00
TestSceneDrawableHitObjectsHidden.cs
TestSceneFruitObjects.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneFruitRandomness.cs Combine DisplayRadius and Scale to DisplaySize 2020-12-10 20:43:01 +09:00
TestSceneFruitVisualChange.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneHyperDash.cs Simplify the way of getting catcher 2021-07-21 16:27:44 +09:00
TestSceneHyperDashColouring.cs Replace "end glow" terminology with "hyper-dash after-image" 2021-07-28 19:11:22 +09:00
TestSceneJuiceStream.cs Revert "Remove X setter from CatchHitObject" 2020-12-14 13:18:14 +09:00
TestSceneLegacyBeatmapSkin.cs Remove weird override logic in `TestCase` methods 2021-05-31 20:00:47 +09:00
osu.Game.Rulesets.Catch.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.10.0 to 16.11.0 2021-09-01 18:17:37 +00:00