This website requires JavaScript.
Explore
Help
Sign In
RepoMirrors
/
osu
mirror of
https://github.com/ppy/osu
Watch
1
Star
0
Fork
You've already forked osu
0
Code
Issues
Packages
Projects
Releases
Wiki
Activity
81fee02c2b
osu
/
osu.Game.Rulesets.Catch.Tests
History
Dan Balasescu
8884091422
Merge pull request
#15014
from joseph-ireland/remove-initial-strain
...
Change initial strain value in skills from 1 to 0
2021-10-10 15:56:20 +09:00
..
.vscode
…
Editor
Use object initialiser (fixes CI inspection)
2021-10-07 16:51:42 +09:00
Mods
Fix offsets not being mirrored
2021-08-10 22:33:28 +02:00
Resources
Replace 1.0 version in old skin test assets with none
2021-06-11 15:45:34 +09:00
CatchBeatmapConversionTest.cs
…
CatchDifficultyCalculatorTest.cs
change initial strain from 1 to 0 to allow simpler implementations
2021-10-07 09:30:18 +01:00
CatchLegacyModConversionTest.cs
…
CatchSkinColourDecodingTest.cs
…
CatchSkinnableTestScene.cs
…
JuiceStreamPathTest.cs
Remove bindable usage in `PathControlPoint`
2021-08-26 12:33:53 +09:00
TestSceneAutoJuiceStream.cs
Revert "Modify catcher autoplay test pattern to see more variety movement"
2021-07-27 19:07:37 +09:00
TestSceneBananaShower.cs
…
TestSceneCatchModHidden.cs
…
TestSceneCatchPlayer.cs
…
TestSceneCatchPlayerLegacySkin.cs
…
TestSceneCatchReplay.cs
…
TestSceneCatchSkinConfiguration.cs
Move catcher trail generation logic to `CatcherArea`
2021-07-27 19:07:37 +09:00
TestSceneCatchStacker.cs
…
TestSceneCatcher.cs
Convert usages of `BeatmapDifficulty` to `IBeatmapDifficultyInfo`
2021-10-01 16:55:50 +09:00
TestSceneCatcherArea.cs
Convert usages of `BeatmapDifficulty` to `IBeatmapDifficultyInfo`
2021-10-01 16:55:50 +09:00
TestSceneComboCounter.cs
…
TestSceneDrawableHitObjects.cs
Replace usage of `CatcherArea.MovableCatcher` with `Catcher`
2021-07-19 19:52:40 +09:00
TestSceneDrawableHitObjectsHidden.cs
…
TestSceneFruitObjects.cs
…
TestSceneFruitRandomness.cs
…
TestSceneFruitVisualChange.cs
…
TestSceneHyperDash.cs
Simplify the way of getting catcher
2021-07-21 16:27:44 +09:00
TestSceneHyperDashColouring.cs
Replace "end glow" terminology with "hyper-dash after-image"
2021-07-28 19:11:22 +09:00
TestSceneJuiceStream.cs
…
TestSceneLegacyBeatmapSkin.cs
…
osu.Game.Rulesets.Catch.Tests.csproj
Bump Microsoft.NET.Test.Sdk from 16.10.0 to 16.11.0
2021-09-01 18:17:37 +00:00