osu/osu.Game.Tests
Dan Balasescu 80c8612630
Merge pull request #14977 from peppy/fix-working-beatmap-cache-invalidation
Fix changes not being reflected immediately after exiting the editor
2021-10-06 13:51:21 +09:00
..
Audio
Beatmaps Fix test runs hanging due to missing ConfigureAwait 2021-10-05 02:07:00 +09:00
Chat
Collections/IO Update scenarios to use new TestRunHeadlessGameHost where feasible 2021-08-18 16:01:56 +09:00
Database Fix stream being held open causing windows CI failures 2021-10-04 14:30:22 +09:00
Editing Fix test regressions 2021-08-30 17:25:36 +09:00
Gameplay
Input Fix TestSettingsMigration's usage of RecycleLocalStorage 2021-08-18 16:39:10 +09:00
Localisation Move common interface implementations to extension methods 2021-10-05 14:41:14 +09:00
Mods Disable APIMod/Mod cross equality support 2021-09-10 11:24:56 +09:00
NonVisual Rename all remaining cases 2021-10-03 00:55:29 +09:00
Online Rename APIRequest.Result to Response 2021-10-05 14:28:56 +09:00
OnlinePlay
Resources Add test case for legacy loop count behaviour 2021-10-02 18:40:41 +02:00
Rulesets Adjust test values 2021-09-02 17:01:09 +09:00
Scores/IO Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
ScrollAlgorithms
Skins Initial push to use ILive in import process 2021-09-30 22:55:25 +09:00
Testing Bring back SettingsStore to avoid changing ruleset API for now 2021-09-15 17:12:02 +09:00
Visual Add test coverage of creating, saving and loading a new beatmap 2021-10-06 12:55:04 +09:00
ImportTest.cs
osu.Game.Tests.csproj Add failing test coverage of realm blocking behaviour 2021-10-01 01:20:06 +09:00
tests.ruleset
WaveformTestBeatmap.cs