osu/osu.Game/Beatmaps
Dan Balasescu 6b76c54aee
Merge pull request #13756 from PercyDan54/playlist-empty-romanised
Fix playlist item displays empty string if no unicode title is present
2021-07-05 13:53:50 +09:00
..
ControlPoints Specify types explicitly and don't handle non-nullable values with fallbacks 2021-06-16 16:24:30 +09:00
Drawables Add missing load delay 2021-05-07 08:09:02 +03:00
Formats
Legacy
Timing
Beatmap.cs
BeatmapConverter.cs
BeatmapDifficulty.cs
BeatmapDifficultyCache.cs Make `BeatmapDifficultyCache.GetDifficultyAsync` virtual 2021-05-14 15:52:36 +03:00
BeatmapInfo.cs
BeatmapManager.cs Fix incorrect `base` call causing import optimisation to not work 2021-07-03 22:35:46 +09:00
BeatmapManager_BeatmapOnlineLookupQueue.cs Remove overly verbose logging during beatmap imports 2021-06-27 14:29:02 +09:00
BeatmapManager_WorkingBeatmap.cs
BeatmapMetadata.cs Fix playlist item displays as empty string if no unicode title is present 2021-07-04 08:09:38 +08:00
BeatmapMetrics.cs
BeatmapOnlineInfo.cs
BeatmapProcessor.cs
BeatmapSetFileInfo.cs
BeatmapSetInfo.cs Revert "Revert "Make `BeatmapSetInfo.Files` non-nullable"" 2021-05-28 14:33:05 +09:00
BeatmapSetMetrics.cs
BeatmapSetOnlineInfo.cs
BeatmapSetOnlineStatus.cs
BeatmapStatistic.cs
BeatmapStatisticIcon.cs
BeatmapStore.cs
DifficultyRating.cs
DifficultyRecommender.cs Fix possible nullref in difficulty recommender 2021-06-16 11:27:38 +09:00
DummyWorkingBeatmap.cs Implement `GetSkin()` for other working beatmaps 2021-05-21 20:21:29 +03:00
IBeatmap.cs
IBeatmapConverter.cs
IBeatmapProcessor.cs
IBeatmapResourceProvider.cs
IWorkingBeatmap.cs
MetadataUtils.cs Check empty string more explicitly in `IsRomanised()` 2021-06-11 06:38:53 +02:00
StarDifficulty.cs
WorkingBeatmap.cs Add `IApplicableToBeatmapProcessor` mod interface 2021-06-23 14:46:30 +09:00