osu/osu.Game/Rulesets
Dean Herbert cfa712473d Use default timeout in `GetPlayableBeatmap` when provided `CancellationToken` is `default` 2021-12-07 13:33:41 +09:00
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Configuration Switch realm ruleset configuration to use ruleset's `ShortName` as key 2021-11-22 18:52:00 +09:00
Difficulty Use default timeout in `GetPlayableBeatmap` when provided `CancellationToken` is `default` 2021-12-07 13:33:41 +09:00
Edit Move `StoragePath` implementation to an extension method 2021-11-19 16:08:38 +09:00
Filter Rename all remaining cases 2021-10-03 00:55:29 +09:00
Judgements
Mods Merge branch 'master' into no-scope-catch 2021-11-10 20:50:31 +09:00
Objects Merge pull request #15255 from goodtrailer/node-samples-ilist 2021-10-28 14:24:26 +09:00
Replays
Scoring Fix HUD unstable rate counter not including judgements before load complete 2021-11-11 13:36:05 +01:00
Timing
UI Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
ILegacyRuleset.cs
IRulesetInfo.cs Add missing equality implementations on `IRulesetInfo` 2021-12-03 18:01:45 +09:00
IRulesetStore.cs Add `IRulesetStore` to allow for transitional usage in upcoming manager classes 2021-12-03 17:57:40 +09:00
Ruleset.cs Update mock `RulesetInfo` usage to set `OnlineID` instead of `ID` 2021-11-24 15:50:26 +09:00
RulesetConfigCache.cs Fix incorrect fallback logic causing test failure 2021-11-24 14:04:55 +09:00
RulesetInfo.cs Add missing equality implementations on `IRulesetInfo` 2021-12-03 18:01:45 +09:00
RulesetLoadException.cs Throw again to ensure correct available state is set 2021-11-11 17:39:36 +09:00
RulesetSelector.cs
RulesetStore.cs Add `IRulesetStore` to allow for transitional usage in upcoming manager classes 2021-12-03 17:57:40 +09:00