osu/osu.Game.Rulesets.Catch
smoogipoo 97b5d71ee4 Adjust catch HP increase values 2020-01-07 15:09:30 +09:00
..
Beatmaps Merge branch 'master' into remove-legacy-id 2019-12-25 21:01:12 +09:00
Difficulty Decouple APILegacyScoreInfo from ScoreInfo 2019-12-03 15:31:11 +09:00
Judgements Adjust catch HP increase values 2020-01-07 15:09:30 +09:00
MathUtils Fix some weird private field names 2019-12-11 14:10:35 +09:00
Mods Lock user adjusted difficulty settings when changing beatmap 2019-12-27 19:05:17 +09:00
Objects Don't reuse the same control point references 2019-12-16 15:27:54 +09:00
Properties
Replays Generate better temporary frames to support framed handling flaws 2019-09-18 16:09:48 +09:00
Resources/Testing/Beatmaps
Scoring Implement break/gameplay start times 2019-12-26 15:00:58 +09:00
UI Move CreateScoreProcessor() to Ruleset 2019-12-17 20:08:13 +09:00
CatchInputManager.cs
CatchRuleset.cs add playingverb and database migrations 2020-01-03 11:39:15 +00:00
CatchSkinComponent.cs Revert SkinnableSprite lookups to old behaviour 2019-09-03 14:21:54 +09:00
CatchSkinComponents.cs Revert SkinnableSprite lookups to old behaviour 2019-09-03 14:21:54 +09:00
osu.Game.Rulesets.Catch.csproj Update .Net Standard projects to 2.1 2019-11-18 18:35:58 +08:00