osu/osu.Game.Modes.Taiko
2017-04-04 16:37:10 +09:00
..
Beatmaps Renamings + comments. 2017-04-03 20:32:03 +09:00
Judgements Rename all occurrences of finishers to strong. 2017-04-03 10:59:49 +09:00
Mods Update to match new replay structure. 2017-03-31 16:20:31 +09:00
Objects Fix clashing namespace. 2017-04-04 12:38:55 +09:00
Properties
Replays Define TickRate to adjust rate of ticks externally, removing todo. 2017-04-03 15:32:38 +09:00
Scoring Update to match new replay structure. 2017-03-31 16:20:31 +09:00
UI Remove unnecessary CI override. 2017-04-04 16:37:10 +09:00
OpenTK.dll.config
osu.Game.Modes.Taiko.csproj Fix clashing namespace. 2017-04-04 12:38:55 +09:00
packages.config License headers + general fixes. 2017-03-28 10:51:22 +09:00
TaikoDifficultyCalculator.cs Rename TaikoBaseHit -> TaikoHitObject. 2017-03-17 13:33:48 +09:00
TaikoRuleset.cs Implement TaikoModAutoplay. 2017-03-29 11:04:47 +09:00