osu/osu.Game.Rulesets.Osu/Mods
2022-04-07 22:38:47 +02:00
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IHidesApproachCircles.cs Mention about marker interfaces even more explicitly 2021-06-29 11:37:08 +03:00
IRequiresApproachCircles.cs Mention about marker interfaces even more explicitly 2021-06-29 11:37:08 +03:00
OsuModAlternate.cs Avoid checking gameplay clock time in Update method 2022-02-02 14:33:17 +09:00
OsuModApproachDifferent.cs Reorder easing mapping to match enum order and throw on unknown animation style 2021-11-28 15:19:12 +01:00
OsuModAutopilot.cs Rename "Aim Assist" to "Magnetised" to better suit the mod's behaviour 2022-04-01 12:15:52 +09:00
OsuModAutoplay.cs Rename "Aim Assist" to "Magnetised" to better suit the mod's behaviour 2022-04-01 12:15:52 +09:00
OsuModBarrelRoll.cs Implement IApplicableToDrawableHitObject for mods 2021-06-16 18:52:01 +09:00
OsuModBlinds.cs Make OsuMod{Blinds,Flashlight} incompatible 2022-04-07 22:38:46 +02:00
OsuModCinema.cs Rename "Aim Assist" to "Magnetised" to better suit the mod's behaviour 2022-04-01 12:15:52 +09:00
OsuModClassic.cs Implement strict tracking mod 2022-03-08 21:47:54 +00:00
OsuModDaycore.cs
OsuModDeflate.cs Update slider labels & descriptions 2020-07-18 23:10:05 +02:00
OsuModDifficultyAdjust.cs Standardise variables 2021-07-09 13:24:26 +09:00
OsuModDoubleTime.cs
OsuModEasy.cs Reduce duplication by extracting ModEasyWithExtraLives 2020-11-16 19:54:00 +01:00
OsuModFlashlight.cs Make OsuMod{Blinds,Flashlight} incompatible 2022-04-07 22:38:46 +02:00
OsuModGrow.cs Update slider labels & descriptions 2020-07-18 23:10:05 +02:00
OsuModHalfTime.cs
OsuModHardRock.cs Fix code style issues and remove unused using directives 2021-07-27 18:24:17 +03:00
OsuModHidden.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
OsuModMagnetised.cs Rename magnetised mod attraction strength property to match new naming 2022-04-01 13:03:48 +09:00
OsuModMirror.cs Update description to match mania mirror implementation 2021-07-28 19:20:40 +09:00
OsuModMuted.cs Added muted mod 2021-07-28 18:21:08 +08:00
OsuModNightcore.cs implement backing beats for nightcore mods 2019-12-15 16:56:02 +08:00
OsuModNoFail.cs
OsuModNoScope.cs Remove unnecessary virtual specs 2021-11-10 12:00:36 +01:00
OsuModObjectScaleTween.cs Make all OsuModObjectScaleTween implementations incompatible with each other 2022-04-07 22:38:47 +02:00
OsuModPerfect.cs
OsuModRandom.cs Revert unintentional behavior change of random mod 2022-03-25 15:13:25 +08:00
OsuModRelax.cs Rename "Aim Assist" to "Magnetised" to better suit the mod's behaviour 2022-04-01 12:15:52 +09:00
OsuModSpinIn.cs Remove redundant arguments 2021-07-05 23:52:39 +08:00
OsuModSpunOut.cs Update RPM calculation for readability 2022-02-13 14:28:40 -05:00
OsuModStrictTracking.cs Nest specific object classes within the mod 2022-03-20 15:56:41 +00:00
OsuModSuddenDeath.cs
OsuModTarget.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
OsuModTouchDevice.cs Fix inspectcode issues 2021-06-09 09:21:02 +02:00
OsuModTraceable.cs Remove redundant arguments 2021-07-05 23:52:39 +08:00
OsuModTransform.cs Rename "Aim Assist" to "Magnetised" to better suit the mod's behaviour 2022-04-01 12:15:52 +09:00
OsuModWiggle.cs Rename "Aim Assist" to "Magnetised" to better suit the mod's behaviour 2022-04-01 12:15:52 +09:00