mirror of
https://github.com/ppy/osu
synced 2025-01-23 22:33:05 +00:00
Avoid checking gameplay clock time in Update
method
This commit is contained in:
parent
c7a192cc5f
commit
a2affefb0a
@ -16,7 +16,7 @@ using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
public class OsuModAlternate : Mod, IApplicableToDrawableRuleset<OsuHitObject>, IApplicableToPlayer, IUpdatableByPlayfield
|
||||
public class OsuModAlternate : Mod, IApplicableToDrawableRuleset<OsuHitObject>, IApplicableToPlayer
|
||||
{
|
||||
public override string Name => @"Alternate";
|
||||
public override string Acronym => @"AL";
|
||||
@ -26,20 +26,23 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
public override ModType Type => ModType.Conversion;
|
||||
public override IconUsage? Icon => FontAwesome.Solid.Keyboard;
|
||||
|
||||
private bool introEnded;
|
||||
private double earliestStartTime;
|
||||
private double firstObjectValidJudgementTime;
|
||||
private IBindable<bool> isBreakTime;
|
||||
private const double flash_duration = 1000;
|
||||
private OsuAction? lastActionPressed;
|
||||
private DrawableRuleset<OsuHitObject> ruleset;
|
||||
|
||||
private IFrameStableClock gameplayClock;
|
||||
|
||||
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
|
||||
{
|
||||
ruleset = drawableRuleset;
|
||||
drawableRuleset.KeyBindingInputManager.Add(new InputInterceptor(this));
|
||||
|
||||
var firstHitObject = ruleset.Objects.FirstOrDefault();
|
||||
earliestStartTime = (firstHitObject?.StartTime ?? 0) - (firstHitObject?.HitWindows.WindowFor(HitResult.Meh) ?? 0);
|
||||
firstObjectValidJudgementTime = (firstHitObject?.StartTime ?? 0) - (firstHitObject?.HitWindows.WindowFor(HitResult.Meh) ?? 0);
|
||||
|
||||
gameplayClock = drawableRuleset.FrameStableClock;
|
||||
}
|
||||
|
||||
public void ApplyToPlayer(Player player)
|
||||
@ -57,7 +60,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
if (isBreakTime.Value)
|
||||
return true;
|
||||
|
||||
if (!introEnded)
|
||||
if (gameplayClock.CurrentTime < firstObjectValidJudgementTime)
|
||||
return true;
|
||||
|
||||
switch (action)
|
||||
@ -82,12 +85,6 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
return false;
|
||||
}
|
||||
|
||||
public void Update(Playfield playfield)
|
||||
{
|
||||
if (!introEnded)
|
||||
introEnded = playfield.Clock.CurrentTime > earliestStartTime;
|
||||
}
|
||||
|
||||
private class InputInterceptor : Component, IKeyBindingHandler<OsuAction>
|
||||
{
|
||||
private readonly OsuModAlternate mod;
|
||||
|
Loading…
Reference in New Issue
Block a user