osu/osu.Game/Rulesets
Dan Balasescu 8884091422
Merge pull request #15014 from joseph-ireland/remove-initial-strain
Change initial strain value in skills from 1 to 0
2021-10-10 15:56:20 +09:00
..
Configuration Mark key and value non-nullable (at realm end) and simplify `Value` logic 2021-09-15 17:16:05 +09:00
Difficulty Merge pull request #15014 from joseph-ireland/remove-initial-strain 2021-10-10 15:56:20 +09:00
Edit Copy `BaseDifficulty` to `Beatmap<T>` and move all write operations across 2021-10-06 15:10:45 +09:00
Filter Rename all remaining cases 2021-10-03 00:55:29 +09:00
Judgements Fix osu! judgements getting scaled twice over different durations 2021-09-02 16:31:43 +09:00
Mods Copy `BaseDifficulty` to `Beatmap<T>` and move all write operations across 2021-10-06 15:10:45 +09:00
Objects Convert usages of `BeatmapDifficulty` to `IBeatmapDifficultyInfo` 2021-10-01 16:55:50 +09:00
Replays
Scoring Copy `BaseDifficulty` to `Beatmap<T>` and move all write operations across 2021-10-06 15:10:45 +09:00
Timing
UI Copy `BaseDifficulty` to `Beatmap<T>` and move all write operations across 2021-10-06 15:10:45 +09:00
ILegacyRuleset.cs
IRulesetInfo.cs Remove unnecessary access modifier in interface 2021-10-06 05:52:28 +09:00
Ruleset.cs Bring back `SettingsStore` to avoid changing ruleset API for now 2021-09-15 17:12:02 +09:00
RulesetConfigCache.cs Bring back `SettingsStore` to avoid changing ruleset API for now 2021-09-15 17:12:02 +09:00
RulesetInfo.cs Update all EF based models to implement new read only interfaces 2021-10-01 16:55:50 +09:00
RulesetSelector.cs
RulesetStore.cs