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https://github.com/ppy/osu
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When the playfield is shrunk with mods such as BarrelRoll, flashlight does not account for this, making it significantly easier to play. This makes it scale along with the playfield. |
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.. | ||
OsuModTestScene.cs | ||
TestSceneOsuModAlternate.cs | ||
TestSceneOsuModAutopilot.cs | ||
TestSceneOsuModAutoplay.cs | ||
TestSceneOsuModBubbles.cs | ||
TestSceneOsuModDifficultyAdjust.cs | ||
TestSceneOsuModDoubleTime.cs | ||
TestSceneOsuModFlashlight.cs | ||
TestSceneOsuModFreezeFrame.cs | ||
TestSceneOsuModHidden.cs | ||
TestSceneOsuModMagnetised.cs | ||
TestSceneOsuModMuted.cs | ||
TestSceneOsuModNoScope.cs | ||
TestSceneOsuModPerfect.cs | ||
TestSceneOsuModRandom.cs | ||
TestSceneOsuModRepel.cs | ||
TestSceneOsuModSingleTap.cs | ||
TestSceneOsuModSpunOut.cs | ||
TestSceneOsuModStrictTracking.cs | ||
TestSceneOsuModSuddenDeath.cs | ||
TestSceneOsuModTouchDevice.cs |